# Video Analysis & Software · Football Level 8: Expert

Football · Level 8: Expert · Insporta Book (https://book.insporta.app/football/level-8/video-analysis-software/)

Video Analysis & Software in Football (Level 8: Expert) on Insporta: 100 sourced facts behind 10 tests. Covers: coding software; tagging a match; and more.

How clubs work with video: coding software and tagging, cameras and drones, clips for players, telestration, the opposition report, team and unit meetings, amateur video, analysts who became coaches and video in training.

## Test 1: Coding software

- Each tag marks a moment in the video, so an analyst can pull up every pressing moment or corner in seconds. (Source: Performance analysis practice (club analysts' publications, software documentation))
- Hudl added Sportscode to its video platform, and it remains one of the standard tools of club analysts. (Source: Performance analysis practice (club analysts' publications, software documentation))
- Sportstec, the company behind Sportscode, began in Australia before its software spread through football. (Source: Performance analysis practice (club analysts' publications, software documentation))
- Nacsport comes from Spain and is used by clubs and federations for tagging matches and training. (Source: Performance analysis practice (club analysts' publications, software documentation))
- Pressing a button marks that kind of moment at the current point in the video. (Source: Performance analysis practice (club analysts' publications, software documentation))
- One coach may care about pressing triggers, another about set pieces, so the buttons follow his game model. (Source: Performance analysis practice (club analysts' publications, software documentation))
- The link between tag and time is what turns a long recording into instant clips. (Source: Performance analysis practice (club analysts' publications, software documentation))
- The coding comes first; playlists and exports turn the tags into material for meetings. (Source: Performance analysis practice (club analysts' publications, software documentation))
- A clip is one moment, a playlist gathers several, and the coded match holds every tag. (Source: Performance analysis practice (club analysts' publications, software documentation))
- The button marks that moment in the recording, so the pressing action can be found and replayed later. (Source: Performance analysis practice (club analysts' publications, software documentation))

## Test 2: Tagging a match

- Tagging as it happens lets the analyst show the coach a problem during the break. (Source: Performance analysis practice (club analysts' publications, software documentation))
- Lead time adds the build-up before the button press; lag time adds what follows it. (Source: Performance analysis practice (club analysts' publications, software documentation))
- A turnover makes sense only with the pass and positions that came before it. (Source: Performance analysis practice (club analysts' publications, software documentation))
- Analysts pick tagged clips on one theme and arrange them into a playlist for a meeting. (Source: Performance analysis practice (club analysts' publications, software documentation))
- Labels let an analyst ask for 'every failed press by our 9' and get the clips instantly. (Source: Performance analysis practice (club analysts' publications, software documentation))
- Whether a counter-attack starts at the tackle or the first pass forward is a choice each analyst makes. (Source: Performance analysis practice (club analysts' publications, software documentation))
- Defending lessons come from the opponent's attacks, so they need tags too. (Source: Performance analysis practice (club analysts' publications, software documentation))
- A shot lasts a second or two, a counter a few seconds, and a possession spell can run for a minute. (Source: Performance analysis practice (club analysts' publications, software documentation))
- The first press marks the time; the labels add the detail needed to filter later. (Source: Performance analysis practice (club analysts' publications, software documentation))
- The shaded seconds before and after the tagged moment are the lead and lag that give the clip its context. (Source: Performance analysis practice (club analysts' publications, software documentation))

## Test 3: Tactical cameras and drones

- From high in the main stand, one wide shot can hold all 22 players and the shape of both teams. (Source: Performance analysis practice (club analysts' publications, software documentation))
- A view from above shows distances and lines far more clearly than a camera on the ground. (Source: Performance analysis practice (club analysts' publications, software documentation))
- Fixed high cameras record every drill automatically, so nothing depends on someone being there to film. (Source: Performance analysis practice (club analysts' publications, software documentation))
- Software steers the picture to the action, so a match can be filmed with no one behind the camera. (Source: Performance analysis practice (club analysts' publications, software documentation))
- A club that could never pay a camera crew can still record every match for coaching. (Source: Performance analysis practice (club analysts' publications, software documentation))
- From behind, the gaps between defenders and how level they stand are easy to see. (Source: Performance analysis practice (club analysts' publications, software documentation))
- Flying over crowds is tightly controlled, so drone footage is far more common at training than in matches. (Source: Performance analysis practice (club analysts' publications, software documentation))
- Height gives width: the higher the camera, the more of the pitch it can hold in one frame. (Source: Performance analysis practice (club analysts' publications, software documentation))
- Recording is the easy part; the value comes when clips reach the coaches in time for the next session. (Source: Performance analysis practice (club analysts' publications, software documentation))
- From high and central, one wide shot can hold both teams' shapes; A and C see only part of the pitch. (Source: Performance analysis practice (club analysts' publications, software documentation))

## Test 4: Clips for players

- A handful of well-chosen clips makes one point stick; a long reel loses the player halfway through. (Source: Performance analysis practice (club analysts' publications, software documentation))
- Showing what went right gives a model to copy and keeps players open to the harder clips. (Source: Performance analysis practice (club analysts' publications, software documentation))
- A full-back who has seen which way the winger likes to go is ready before the first duel. (Source: Performance analysis practice (club analysts' publications, software documentation))
- Most lessons are about positions and distances, which only a wide view can show. (Source: Performance analysis practice (club analysts' publications, software documentation))
- A title such as 'distance to the centre-back' points his eye before the clip starts. (Source: Performance analysis practice (club analysts' publications, software documentation))
- Scanning, the angle of the hips or the first touch happen fast, and slow motion makes them visible. (Source: Performance analysis practice (club analysts' publications, software documentation))
- Viewing data on the club's app tells staff whether to follow up in person. (Source: Performance analysis practice (club analysts' publications, software documentation))
- Individual clips are short; unit meetings cover more; team meetings take the most time. (Source: Performance analysis practice (club analysts' publications, software documentation))
- One theme, positives first, then the correction, and a clear message to finish. (Source: Performance analysis practice (club analysts' publications, software documentation))
- The highlight picks out one player so the viewer studies his position and options in that frame. (Source: Performance analysis practice (club analysts' publications, software documentation))

## Test 5: Telestration

- Lines, arrows and highlights drawn over the picture show spaces, runs and shapes. (Source: Performance analysis practice (club analysts' publications, software documentation))
- Neville and Carragher broke down matches on a large touchscreen, and the style spread through football television. (Source: Performance analysis practice (club analysts' publications, software documentation))
- Off-ball runs happen away from the ball, where viewers rarely look, so an arrow points them out. (Source: Performance analysis practice (club analysts' publications, software documentation))
- A ring or glow around one player tells the viewer whose movement to watch. (Source: Performance analysis practice (club analysts' publications, software documentation))
- Drawings fit the players' positions only while the picture is still, unless the software tracks them. (Source: Performance analysis practice (club analysts' publications, software documentation))
- One or two clear marks focus attention; a screen full of lines leaves the player unsure what matters. (Source: Performance analysis practice (club analysts' publications, software documentation))
- Connecting the defenders shows whether the line is flat, stepped or split, and where the gaps are. (Source: Performance analysis practice (club analysts' publications, software documentation))
- The drawing explains the frozen moment; playing on shows the consequence. (Source: Performance analysis practice (club analysts' publications, software documentation))
- A static arrow is quick to draw; moving lines need software that tracks players through the clip. (Source: Performance analysis practice (club analysts' publications, software documentation))
- The dashed box sits between the away 5 and 4, where the home 9 can run through the split line. (Source: Performance analysis practice (club analysts' publications, software documentation))

## Test 6: The opposition report

- The report turns hours of video into a plan: what to stop, what to exploit and what to expect. (Source: Performance analysis practice (club analysts' publications, software documentation))
- Recent matches show the current coach, players and habits; one match alone may be misleading. (Source: Performance analysis practice (club analysts' publications, software documentation))
- Teams reuse their corner and free-kick routines, so knowing them lets a side rehearse the defence. (Source: Performance analysis practice (club analysts' publications, software documentation))
- A pacey winger or a target man changes the threat, so the plan depends on who is likely to start. (Source: Performance analysis practice (club analysts' publications, software documentation))
- Coaches digest the detail; players take the essentials onto the pitch. (Source: Performance analysis practice (club analysts' publications, software documentation))
- How the opponent coped with a similar press or shape is the best preview of the coming match. (Source: Performance analysis practice (club analysts' publications, software documentation))
- A back pass or a pass to a full-back may be the signal the opponent presses on, which a team can then avoid or bait. (Source: Performance analysis practice (club analysts' publications, software documentation))
- The coaches shape the plan from the report before the players see a short version. (Source: Performance analysis practice (club analysts' publications, software documentation))
- The report narrows as it moves from the staff to the players. (Source: Performance analysis practice (club analysts' publications, software documentation))
- Alongside the phases of play and set pieces, reports profile the individuals who decide the opponent's games. (Source: Performance analysis practice (club analysts' publications, software documentation))

## Test 7: Team and unit meetings

- Defenders, midfielders or forwards meet separately to go through the details of their own tasks. (Source: Performance analysis practice (club analysts' publications, software documentation))
- The back four's offside line or the forwards' pressing cues are too detailed for a full team meeting. (Source: Performance analysis practice (club analysts' publications, software documentation))
- Holding it close to the match keeps the plan fresh in the players' minds. (Source: Performance analysis practice (club analysts' publications, software documentation))
- Seeing their own good moments against the opponent's patterns shows players how the plan fits them. (Source: Performance analysis practice (club analysts' publications, software documentation))
- Watching a clip and then walking through it on the grass joins the picture to the movement. (Source: Performance analysis practice (club analysts' publications, software documentation))
- Analysts prepare the material, but the message to the squad normally comes from the head coach. (Source: Performance analysis practice (club analysts' publications, software documentation))
- Emotions settle and bodies recover, so players take in a calm review better than one straight after the match. (Source: Performance analysis practice (club analysts' publications, software documentation))
- The week starts by closing the last match and ends with the final plan for the next. (Source: Performance analysis practice (club analysts' publications, software documentation))
- The smaller the group, the more detailed and personal the video work can be. (Source: Performance analysis practice (club analysts' publications, software documentation))
- Only the back four are highlighted, which points to a session on their line and distances. (Source: Performance analysis practice (club analysts' publications, software documentation))

## Test 8: Self-scouting

- Analysts look for the patterns that opposition analysts are likely to spot and plan against. (Source: Performance analysis practice (club analysts' publications, software documentation))
- A routine that worked twice will be on every opponent's report, so it needs changing. (Source: Performance analysis practice (club analysts' publications, software documentation))
- A clear preference is easy to spot on video and easy to defend against by overloading that flank. (Source: Performance analysis practice (club analysts' publications, software documentation))
- Small variations keep rivals from preparing a perfect answer to what the team usually does. (Source: Performance analysis practice (club analysts' publications, software documentation))
- A win built on a goalkeeper's mistake does not prove the team's plan worked. (Source: Performance analysis practice (club analysts' publications, software documentation))
- Tagging how often the team does what the model asks shows where training needs to focus. (Source: Performance analysis practice (club analysts' publications, software documentation))
- Rivals study winners closely, and problems hidden by results tend to show when luck turns. (Source: Performance analysis practice (club analysts' publications, software documentation))
- The point of watching oneself is to change something in training. (Source: Performance analysis practice (club analysts' publications, software documentation))
- The more a routine repeats, the easier it is for opposition analysts to prepare for it. (Source: Performance analysis practice (club analysts' publications, software documentation))
- With 62% of attacks going down the left, the obvious answer is to overload that flank. (Source: Performance analysis practice (club analysts' publications, software documentation))

## Test 9: Analysts who became coaches

- Villas-Boas prepared reports on opponents for Mourinho at Porto, Chelsea and Inter. (Source: Club and match reports (BBC Sport, UEFA, club statements))
- Porto beat Braga 1-0 in the final in Dublin, part of a treble in his only season there. (Source: Club and match reports (BBC Sport, UEFA, club statements))
- At 33 he became the youngest coach to win a European club competition. (Source: Club and match reports (BBC Sport, UEFA, club statements))
- After injury ended his playing days, Nagelsmann analysed opponents for Tuchel before starting his own coaching career. (Source: Club and match reports (BBC Sport, UEFA, club statements))
- Years of tagging and explaining a model give them a deep feel for how a team is meant to play. (Source: Club and match reports (BBC Sport, UEFA, club statements))
- Seeing why a problem is happening, and fast, is the core of in-game coaching. (Source: Club and match reports (BBC Sport, UEFA, club statements))
- Opposition reports, self-scouting, academy work and scouting are each full-time jobs at the top level. (Source: Club and match reports (BBC Sport, UEFA, club statements))
- He scouted for Mourinho, took charge of Académica in 2009, won the Europa League in 2011 and joined Chelsea that summer. (Source: Club and match reports (BBC Sport, UEFA, club statements))
- Many modern coaches have climbed from the video room to the touchline step by step. (Source: Club and match reports (BBC Sport, UEFA, club statements))
- As analysis departments grow, they have become a common first step for people who later coach. (Source: Club and match reports (BBC Sport, UEFA, club statements))

## Test 10: Video in training

- Players inside a drill cannot see its shape; the recording shows spacing, timing and mistakes. (Source: Performance analysis practice (club analysts' publications, software documentation))
- A quick look between attempts lets players correct the next repetition straight away. (Source: Performance analysis practice (club analysts' publications, software documentation))
- Early footage shows who is late, who is in the wrong place and what needs another session. (Source: Performance analysis practice (club analysts' publications, software documentation))
- The shorter the gap between action and clip, the easier it is for a player to link the two. (Source: Performance analysis practice (club analysts' publications, software documentation))
- If the team struggled against a press, the week's drills can rehearse the answer. (Source: Performance analysis practice (club analysts' publications, software documentation))
- Quick review lets staff adjust tomorrow's session before the next match arrives. (Source: Performance analysis practice (club analysts' publications, software documentation))
- Small details, such as being set as the ball is struck, are clearer on video than in real time. (Source: Performance analysis practice (club analysts' publications, software documentation))
- Match video shapes the training, and training video shows whether the fix is working. (Source: Performance analysis practice (club analysts' publications, software documentation))
- The screen shows the clip within seconds; app clips arrive later that day; the review comes days after. (Source: Performance analysis practice (club analysts' publications, software documentation))
- From above, the spacing of the circle and the passing angles are clear in a way a ground camera cannot show. (Source: Performance analysis practice (club analysts' publications, software documentation))

Sources: IFAB Laws of the Game / FIFA & UEFA technical reports / Opta, StatsBomb and FBref definitions / club and analyst publications / peer-reviewed research

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