Volleyball · Level 5: Upper-Intermediate · Sub-level 5.1
Side-Out and Break Point
10 tests · 99 facts · updated 25 October 2026 · markdown
Siding out, break points, side-out and break-point percentages, first-ball side-outs, scoring runs, complex 1 and complex 2, side-out plans by rotation, the balance of the two phases and training them.
Each test below is ten questions on Insporta. The list under a test is what the questions check: one fact per question, with the source it was written from. Read it before the test, or come back from a wrong answer.
Test 1The side-outTake a test
Winning the rally while receiving earns the point and the serve.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · recall
In rally scoring every rally won is a point; a side-out also wins the serve.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · recall
After rotating, the player in position 1 serves.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · recall
Each side-out ends the opponents' serving run.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · recall
A good pass starts every strong side-out.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · recall
Receiving teams attack first, so they win most rallies.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · recall
A pass to target lets the setter choose any hitter.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · recall
Serve, pass, set and the winning attack.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · applied
Win, score, rotate and serve.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · applied
Winning the serve back means rotating clockwise.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · applied
Test 2The break pointTake a test
A break point is a point won on your own serve.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · recall
The receiving team gets the first chance to attack.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · recall
The serving team defends first, then attacks back.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · recall
If both teams side out, only break points open a gap.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · recall
The serving team keeps serving with the same server.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · recall
A poor pass makes the opponents' attack easier to stop.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · recall
A run of points on one serve can swing a set.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · recall
Serve, block, dig and counter-attack.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · applied
An ace scores at once; a serve error gives the point away.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · applied
A point won by the serving team is a break point.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · applied
Test 3Side-out percentageTake a test
It is the share of receiving rallies that the team wins.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · recall
A team that sides out reliably is hard to beat.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · recall
Poor passes lead to weaker attacks and lost rallies.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · recall
A team that cannot side out does not rotate out of its weak spot.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · recall
Strong teams win most of the rallies they receive.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · recall
A server who hurts the reception lowers the side-out rate.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · recall
Strong out-of-system hitting can rescue average passes.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · recall
Count, count again, divide and compare.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · applied
The better the pass, the more often the team sides out.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · applied
The shortest bar marks the rotation that sides out least.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · applied
Test 4Break-point percentageTake a test
The receiving side gets the first attack in every rally.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · recall
Tough serves and a good block win rallies on your own serve.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · recall
With both sides siding out, a couple of extra breaks wins the set.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · recall
After the serve, the team must defend and attack back to score.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · recall
A counter-attack comes from defence, which changes the set and the odds.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · recall
A strong block wins rallies when the team is serving.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · recall
Count, count again, divide and compare.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · applied
The ace ends at once; a counter-attack needs the most touches.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · applied
An attack after a dig, on your own serve, is a transition attack.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · applied
Test 5First-ball side-outsTake a test
Only the team receiving serve can side out.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · recall
The longer the rally, the more chances the opponents get.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · recall
A perfect pass lets the setter run the best play.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · recall
Fast plays leave the block little time to form.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · recall
After a perfect pass, a quick in the middle is hard to stop.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · recall
Tough serves spoil the pass and the first attack.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · recall
If the first attack is dug, both teams play on in transition.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · recall
Serve, pass, fast set and the kill.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · applied
The first-ball side-out is the shortest.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · applied
Scoring on the first attack after the pass is a first-ball side-out.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · applied
Test 6Scoring runsTake a test
A team that keeps winning its serve keeps the same server.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · recall
Only a serving team can win several points without rotating.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · recall
Once the receivers win a rally, the run is over.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · recall
Several points in a row can open a lead quickly.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · recall
A pause can break the serving team's rhythm.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · recall
Poor passes give the serving team chances to score.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · recall
One side-out ends the run.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · recall
Tough serve, poor passes, points, then the side-out.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · applied
Words first, then a time-out, then a change of players.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · applied
Point after point for one side means a run.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · applied
Test 7Complex 1 and complex 2Take a test
K1 and K2 are the two complexes of the game.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · recall
Complex 1 starts with receiving the serve.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · recall
Complex 2 is serve, block, defence and counter-attack.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · recall
Complex 2 starts with the team's own serve.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · recall
Receiving and serving teams use different skills.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · recall
Without siding out, a team cannot win sets.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · recall
When both side out well, break points decide the set.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · recall
Reception, set and attack.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · applied
Serve, block, dig and counter-attack.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · applied
Reception, set and attack make up complex 1.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · applied
Test 8Side-out plans by rotationTake a test
Every rotation gets its own receive and plays.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · recall
With only two front-row hitters, options are fewest.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · recall
A back-row hitter gives a third attacking option.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · recall
Each rotation offers different ways to keep her out of receive.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · recall
The setter runs the plays the plan calls for.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · recall
A rotation that keeps failing needs a new plan at once.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · recall
A new receive pattern or play can fix the rotation.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · recall
Hitters, receive, plays and practice.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · applied
Back-row setter rotations give the most options.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · applied
The players in the front row change from rotation to rotation.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · applied
Test 9Balancing the two phasesTake a test
Every failed side-out hands the opponents a point and the serve.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · recall
Without break points, neither team can pull away.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · recall
Siding out keeps a team level; breaks put it ahead.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · recall
After a side-out the team serves, starting complex 2.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · recall
Safe serves let the opponents side out easily.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · recall
Tough serves make siding out harder.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · recall
The block works on the opponents' side-out and counter-attacks.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · recall
A side-out leads to a serve and a break-point chance.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · applied
Both phases strong is best; poor side-out is worst.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · applied
A team must side out reliably and score breaks to win.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · applied
Test 10Training side-out and break pointTake a test
Teams must win on both serve and receive to score.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · recall
Receiving again and again trains the side-out phase.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · recall
Serving and defending trains the break-point phase.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · recall
Siding out several times in a row builds consistency.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · recall
Easy serves in practice do not prepare passers for matches.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · recall
The share of side-outs shows how the drill went.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · recall
Teams must move from one phase to the other every rally.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · recall
Each stage adds one more part of the game.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · applied
A side-out and a break together earn the point.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · applied
Back-to-back receptions are complex 1 work.
Source: FIVB Coaches Manual (Levels I-II), general coaching references · applied
Sources
FIVB Coaches Manual (Levels I-II) and general coaching references; original questions authored, nothing reproduced. Numbered FIVB rules belong to the Rules category.
- FIVB Coaches Manual (Levels I-II), general coaching references99