Badminton · Laws of Badminton
Law 7: Scoring System
2 parts · 2 tests · 20 facts · updated 29 October 2026 · markdown
Best of three games to 15 points (Laws in force from 4 January 2027), a point for every rally, the two-point lead from 14-all and the cap at 20-all.
7.71Games, Points and Rallies
The match, the game to 15, how a rally is won and scored, and who serves the next game.
Test 1Games, points and how a rally is wonTake a test
A match is the best of three games unless otherwise arranged.
Source: BWF Laws 2027, Law 7.1 · recall
From 4 January 2027 a game is won by the side that first scores 15 points, subject to Laws 7.4 and 7.5.
Source: BWF Laws 2027, Law 7.2 · recall
Every rally won adds a point to the winner's score, whichever side served.
Source: BWF Laws 2027, Law 7.3 · recall
A rally is also won when the shuttle stops being in play by touching the court inside the opponents' court.
Source: BWF Laws 2027, Law 7.3 · applied
The side winning a game serves first in the next game.
Source: BWF Laws 2027, Law 7.6 · applied
The rally's winner scores whoever served, and the side that wins a rally as receiver becomes the server.
Source: BWF Laws 2027, Law 7.3, 10.3.2 · applied
15-13 is fifteen points without a 14-all tie; 15-14 follows 14-all and needs a two-point lead.
Source: BWF Laws 2027, Law 7.2, 7.4 · applied
A rally starts with the service and ends when the shuttle is out of play; its winner then scores.
Source: BWF Laws 2027, Law 7.3 · applied
The toss comes before play; the players change ends at the end of game one.
Source: BWF Laws 2027, Law 6.1, 7.1, 8.1.1 · recall
Landing inside side 2's court ends the rally in side 1's favour, and whoever wins a rally scores.
Source: BWF Laws 2027, Law 7.3 · applied
7.72Close Games and the Cap
14-all and the two-point lead, 20-all and the 21st point.
Test 1Close games: 14-all, 20-all and the capped finishTake a test
At 14-all the side that first gains a two-point lead wins the game.
Source: BWF Laws 2027, Law 7.4 · recall
At 20-all the side scoring the 21st point wins the game.
Source: BWF Laws 2027, Law 7.5 · recall
From 14-all a side must lead by two, so 15-14 is not enough.
Source: BWF Laws 2027, Law 7.4 · applied
Seventeen against fifteen is two clear, enough once the score has passed 14-all.
Source: BWF Laws 2027, Law 7.4 · applied
At 20-all the cap applies: the 21st point wins.
Source: BWF Laws 2027, Law 7.5 · applied
Since the cap ends play at the first point after 20-20, nothing above 21-20 is possible.
Source: BWF Laws 2027, Law 7.5 · recall
The winner of a game serves first in the next game, however close it was.
Source: BWF Laws 2027, Law 7.5, 7.6 · applied
Level from 14-all onwards, the game reaches 20-all and the 21st point decides it.
Source: BWF Laws 2027, Law 7.4, 7.5 · applied
First the lead-by-two stage, then the cap: that is the order of Laws 7.4 and 7.5.
Source: BWF Laws 2027, Law 7.4, 7.5 · applied
The board is level at 20, so whoever takes this rally takes the game.
Source: BWF Laws 2027, Law 7.5 · applied
Sources
BWF Laws of Badminton, V6.0 in force 4 January 2027, Law 7 (paraphrased in original wording; original questions authored from the Laws, not reproduced)
- BWF Laws 2027, Law 7.34
- BWF Laws 2027, Law 7.54
- BWF Laws 2027, Law 7.43
- BWF Laws 2027, Law 7.4, 7.52
- BWF Laws 2027, Law 7.11
- BWF Laws 2027, Law 7.21
- BWF Laws 2027, Law 7.61
- BWF Laws 2027, Law 7.3, 10.3.21
- BWF Laws 2027, Law 7.2, 7.41
- BWF Laws 2027, Law 6.1, 7.1, 8.1.11
- BWF Laws 2027, Law 7.5, 7.61