Skip to content
Insporta Book
en

Badminton · Laws of Badminton

Law 7: Scoring System

2 parts · 2 tests · 20 facts · updated 29 October 2026 · markdown

Best of three games to 15 points (Laws in force from 4 January 2027), a point for every rally, the two-point lead from 14-all and the cap at 20-all.

7.71Games, Points and Rallies

The match, the game to 15, how a rally is won and scored, and who serves the next game.

Test 1Games, points and how a rally is wonTake a test

  1. A match is the best of three games unless otherwise arranged.

    Source: BWF Laws 2027, Law 7.1 · recall

  2. From 4 January 2027 a game is won by the side that first scores 15 points, subject to Laws 7.4 and 7.5.

    Source: BWF Laws 2027, Law 7.2 · recall

  3. Every rally won adds a point to the winner's score, whichever side served.

    Source: BWF Laws 2027, Law 7.3 · recall

  4. A rally is also won when the shuttle stops being in play by touching the court inside the opponents' court.

    Source: BWF Laws 2027, Law 7.3 · applied

  5. The side winning a game serves first in the next game.

    Source: BWF Laws 2027, Law 7.6 · applied

  6. The rally's winner scores whoever served, and the side that wins a rally as receiver becomes the server.

    Source: BWF Laws 2027, Law 7.3, 10.3.2 · applied

  7. 15-13 is fifteen points without a 14-all tie; 15-14 follows 14-all and needs a two-point lead.

    Source: BWF Laws 2027, Law 7.2, 7.4 · applied

  8. A rally starts with the service and ends when the shuttle is out of play; its winner then scores.

    Source: BWF Laws 2027, Law 7.3 · applied

  9. The toss comes before play; the players change ends at the end of game one.

    Source: BWF Laws 2027, Law 6.1, 7.1, 8.1.1 · recall

  10. Landing inside side 2's court ends the rally in side 1's favour, and whoever wins a rally scores.

    Source: BWF Laws 2027, Law 7.3 · applied

7.72Close Games and the Cap

14-all and the two-point lead, 20-all and the 21st point.

Test 1Close games: 14-all, 20-all and the capped finishTake a test

  1. At 14-all the side that first gains a two-point lead wins the game.

    Source: BWF Laws 2027, Law 7.4 · recall

  2. At 20-all the side scoring the 21st point wins the game.

    Source: BWF Laws 2027, Law 7.5 · recall

  3. From 14-all a side must lead by two, so 15-14 is not enough.

    Source: BWF Laws 2027, Law 7.4 · applied

  4. Seventeen against fifteen is two clear, enough once the score has passed 14-all.

    Source: BWF Laws 2027, Law 7.4 · applied

  5. At 20-all the cap applies: the 21st point wins.

    Source: BWF Laws 2027, Law 7.5 · applied

  6. Since the cap ends play at the first point after 20-20, nothing above 21-20 is possible.

    Source: BWF Laws 2027, Law 7.5 · recall

  7. The winner of a game serves first in the next game, however close it was.

    Source: BWF Laws 2027, Law 7.5, 7.6 · applied

  8. Level from 14-all onwards, the game reaches 20-all and the 21st point decides it.

    Source: BWF Laws 2027, Law 7.4, 7.5 · applied

  9. First the lead-by-two stage, then the cap: that is the order of Laws 7.4 and 7.5.

    Source: BWF Laws 2027, Law 7.4, 7.5 · applied

  10. The board is level at 20, so whoever takes this rally takes the game.

    Source: BWF Laws 2027, Law 7.5 · applied

Sources

BWF Laws of Badminton, V6.0 in force 4 January 2027, Law 7 (paraphrased in original wording; original questions authored from the Laws, not reproduced)

  • BWF Laws 2027, Law 7.34
  • BWF Laws 2027, Law 7.54
  • BWF Laws 2027, Law 7.43
  • BWF Laws 2027, Law 7.4, 7.52
  • BWF Laws 2027, Law 7.11
  • BWF Laws 2027, Law 7.21
  • BWF Laws 2027, Law 7.61
  • BWF Laws 2027, Law 7.3, 10.3.21
  • BWF Laws 2027, Law 7.2, 7.41
  • BWF Laws 2027, Law 6.1, 7.1, 8.1.11
  • BWF Laws 2027, Law 7.5, 7.61