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Baseball · Level 8: Expert · Sub-level 8.4

Designing a Practice

10 tests · 100 facts · updated 28 October 2026 · markdown

The practice plan, throwing programmes, stations and rotations, types of batting practice, pitchers' fielding practice, team defence drills, base-running drills, game-like practice, length and rest, and measuring practice.

Each test below is ten questions on Insporta. The list under a test is what the questions check: one fact per question, with the source it was written from. Read it before the test, or come back from a wrong answer.

Test 1The practice planTake a test

  1. A timed plan keeps practice moving.

    Source: General baseball reference · recall

  2. Moving warm-ups prepare muscles for throwing and running.

    Source: General baseball reference · recall

  3. Arms are loosened with catch before hard work.

    Source: General baseball reference · recall

  4. Fatigue makes learning complex skills harder.

    Source: General baseball reference · recall

  5. Easy movement and stretching help the body recover.

    Source: General baseball reference · recall

  6. Time limits stop one drill eating the session.

    Source: General baseball reference · recall

  7. Assistants can set up stations and run drills smoothly.

    Source: General baseball reference · recall

  8. Warm up, throw, skills, team work, recover.

    Source: General baseball reference · applied

  9. Complex learning first; easy work last.

    Source: General baseball reference · applied

  10. Timed blocks make up a practice plan.

    Source: General baseball reference · applied

Test 2Throwing programmesTake a test

  1. Gradual throwing raises arm readiness.

    Source: General baseball reference · recall

  2. Distance and intensity rise gradually.

    Source: General baseball reference · recall

  3. Aiming at a partner's chest builds accuracy.

    Source: General baseball reference · recall

  4. Recovery prevents overuse.

    Source: General baseball reference · recall

  5. It rebuilds the arm gradually.

    Source: General baseball reference · recall

  6. Firm, low throws mimic game throws.

    Source: General baseball reference · recall

  7. Practice throws count towards arm load too.

    Source: General baseball reference · recall

  8. Start short, stretch out, then come back in with intent.

    Source: General baseball reference · applied

  9. Distance builds as the arm warms.

    Source: General baseball reference · applied

  10. Throwing starts short and easy.

    Source: General baseball reference · applied

Test 3Stations and rotationsTake a test

  1. Each station works on a single skill.

    Source: General baseball reference · recall

  2. Small groups mean less waiting.

    Source: General baseball reference · recall

  3. Timed rotations keep everyone moving.

    Source: General baseball reference · recall

  4. Without guidance, station work drifts.

    Source: General baseball reference · recall

  5. Short blocks hold attention.

    Source: General baseball reference · recall

  6. Infielders, outfielders and catchers train specific skills.

    Source: General baseball reference · recall

  7. Simple stations keep the practice flowing.

    Source: General baseball reference · recall

  8. Each group moves round every station.

    Source: General baseball reference · applied

  9. Smaller groups, more reps.

    Source: General baseball reference · applied

  10. Small groups at different skills is station work.

    Source: General baseball reference · applied

Test 4Types of batting practiceTake a test

  1. A coach tosses from behind a screen a short distance away.

    Source: General baseball reference · recall

  2. The L-shaped net shields the thrower.

    Source: General baseball reference · recall

  3. Hitters face a pitcher throwing game pitches.

    Source: General baseball reference · recall

  4. Machines repeat the same pitch for focused work.

    Source: General baseball reference · recall

  5. Tees build swing mechanics; live pitching builds timing.

    Source: General baseball reference · recall

  6. Classic BP is more warm-up than real practice.

    Source: General baseball reference · recall

  7. Indoor cages allow game-speed and specific work.

    Source: General baseball reference · recall

  8. From a still ball to real pitching.

    Source: General baseball reference · applied

  9. Build from mechanics to game speed.

    Source: General baseball reference · applied

  10. Short underhand tosses behind an L-screen are front toss.

    Source: General baseball reference · applied

Test 5Pitchers' fielding practiceTake a test

  1. PFP drills the fielding jobs of pitchers.

    Source: General baseball reference · recall

  2. Pitchers must race to first when the first baseman fields.

    Source: General baseball reference · recall

  3. Quick, clean bunt plays save outs.

    Source: General baseball reference · recall

  4. Pitchers practise fielding balls hit straight at them.

    Source: General baseball reference · recall

  5. A quick turn to second can start two outs.

    Source: General baseball reference · recall

  6. Spring is when teams drill fundamentals.

    Source: General baseball reference · recall

  7. Every pitcher faces bunts and comebackers.

    Source: General baseball reference · recall

  8. Break, run the line, catch, touch.

    Source: General baseball reference · applied

  9. Covering first comes up most often.

    Source: General baseball reference · applied

  10. PFP drills pitchers covering first.

    Source: General baseball reference · applied

Test 6Team defence drillsTake a test

  1. Each fielder has a role on every hit.

    Source: General baseball reference · recall

  2. Situations are run with every position in place.

    Source: General baseball reference · recall

  3. 'Runner on second, one out' forces decisions.

    Source: General baseball reference · recall

  4. Real runners make throws and decisions game-like.

    Source: General baseball reference · recall

  5. Learning the pattern comes before game speed.

    Source: General baseball reference · recall

  6. A long, light fungo bat lets coaches hit grounders and flies.

    Source: General baseball reference · recall

  7. Skills must hold up at real pace.

    Source: General baseball reference · recall

  8. Slow, faster, full speed, live.

    Source: General baseball reference · applied

  9. Individual, partner, whole team.

    Source: General baseball reference · applied

  10. Coaches hit fungoes to run team defence.

    Source: General baseball reference · applied

Test 7Base-running drillsTake a test

  1. A quick first step can beat a close play.

    Source: General baseball reference · recall

  2. Spotting the move to home gives a better jump.

    Source: General baseball reference · recall

  3. Efficient turns save time on extra-base hits.

    Source: General baseball reference · recall

  4. Real pickoff moves teach reading.

    Source: General baseball reference · recall

  5. Sliding mats or grass reduce injury risk while learning.

    Source: General baseball reference · recall

  6. Quick reads turn bounces into extra bases.

    Source: General baseball reference · recall

  7. Times show whether drills are working.

    Source: General baseball reference · recall

  8. Start, turn, read, slide.

    Source: General baseball reference · applied

  9. Leaving the box comes every time.

    Source: General baseball reference · applied

  10. A slick surface makes sliding practice safer.

    Source: General baseball reference · applied

Test 8Game-like practiceTake a test

  1. Pressure in practice prepares players for games.

    Source: General baseball reference · recall

  2. Teams play game situations without official stakes.

    Source: General baseball reference · recall

  3. Starting innings with runners on recreates key spots.

    Source: General baseball reference · recall

  4. Points make every rep count.

    Source: General baseball reference · recall

  5. Small stakes, like running if you miss, add pressure.

    Source: General baseball reference · recall

  6. Game-like practice builds skills that hold up.

    Source: General baseball reference · recall

  7. Mechanics are often built through repetition first.

    Source: General baseball reference · recall

  8. Scrimmages are closest to games.

    Source: General baseball reference · applied

  9. Set, place, play, review.

    Source: General baseball reference · applied

  10. Setting game situations is situational practice.

    Source: General baseball reference · applied

Test 9Rain plans and indoor practiceTake a test

  1. A ready plan turns a washed-out day into useful work.

    Source: General baseball reference · recall

  2. Cages allow hitting and bullpen work under a roof.

    Source: General baseball reference · recall

  3. Rain is a good time to review swings and opponents.

    Source: General baseball reference · recall

  4. Coaches draw plays and situations for the team.

    Source: General baseball reference · recall

  5. Wet ground is unsafe and easily ruined.

    Source: General baseball reference · recall

  6. A net and a tee fit almost anywhere.

    Source: General baseball reference · recall

  7. Ground balls and footwork can be drilled on a gym floor.

    Source: General baseball reference · recall

  8. Inform, cage, chalk talk, video.

    Source: General baseball reference · applied

  9. Cage work keeps players moving most.

    Source: General baseball reference · applied

  10. Indoor cages keep practice going in bad weather.

    Source: General baseball reference · applied

Test 10Measuring practiceTake a test

  1. Numbers show whether players are improving.

    Source: General baseball reference · recall

  2. Video shows what the eye misses.

    Source: General baseball reference · recall

  3. '8 of 10 bunts on the line' beats 'bunt better'.

    Source: General baseball reference · recall

  4. Velocity data shows progress and fatigue.

    Source: General baseball reference · recall

  5. Player feedback reveals what is working.

    Source: General baseball reference · recall

  6. Players can be active without improving.

    Source: General baseball reference · recall

  7. Good practice numbers should show in games.

    Source: General baseball reference · recall

  8. Goal, drill, record, adjust.

    Source: General baseball reference · applied

  9. Specific numbers are easiest to measure.

    Source: General baseball reference · applied

  10. Recording results shows progress.

    Source: General baseball reference · applied

Sources

General baseball references, WBSC and league material, coaching manuals; original questions authored, nothing reproduced. Numbered rules belong to the Rules category.

  • General baseball reference100