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Rugby · Level 4: Intermediate · Sub-level 4.1

Scrummaging

10 tests · 100 facts · updated 28 October 2026 · markdown

At the scrum two packs compete for the ball, and fine margins decide the contest. Body position comes first: a flat back passes force safely, the hips sit above the knees and level with the shoulders, wide feet give balance and push, and eyes up keep the spine in line. Mismatched heights cause collapses. The engagement follows a set sequence, crouch, bind, engage and hold, in which the bind comes before the push; a controlled hit means less impact and fewer injuries, and stability comes before the put-in.

Once the ball is in, every forward drives as one, with short steps and low hips; the prize for a dominant shove is a pushover try, ahead of a penalty or the ball. The ball can be channelled: channel one is the fast route out, while channel two, between the locks, feeds the number eight or nine and gives the pack time to drive. A dominant scrum is a weapon, since penalties give options and scrums near the line can score. Defending the opposition put-in, pressure makes the ball come out messy and slows the nine. Grip is everything, so ground and boots matter, and fatigue shows first in the scrum, where fresh front-rowers win late scrums and a late scrum penalty can win a match.

The facts below cover body position, the engagement, the shove, channels, attack and defence at the scrum, training, conditions, pressure and famous scrummaging nations such as South Africa, France, Argentina and Georgia.

Each test below is ten questions on Insporta. The list under a test is what the questions check: one fact per question, with the source it was written from. Read it before the test, or come back from a wrong answer.

Test 1Body position in the scrumTake a test

  1. A flat back passes force safely.

    Source: General rugby union reference · recall

  2. Hips above the knees, level with the shoulders.

    Source: General rugby union reference · recall

  3. Wide feet give balance and push.

    Source: General rugby union reference · recall

  4. Eyes up keeps the spine in line.

    Source: General rugby union reference · recall

  5. The angle lets the legs push.

    Source: General rugby union reference · recall

  6. Mismatched heights cause collapses.

    Source: General rugby union reference · recall

  7. Core strength holds the shape.

    Source: General rugby union reference · recall

  8. Base first, then the angles, then the head.

    Source: General rugby union reference · applied

  9. Flat is safest.

    Source: General rugby union reference · applied

  10. Classic scrum body position.

    Source: General rugby union reference · applied

Test 2The engagementTake a test

  1. A controlled hit protects necks.

    Source: General rugby union reference · recall

  2. The bind comes before the push.

    Source: General rugby union reference · recall

  3. Less impact, fewer injuries.

    Source: General rugby union reference · recall

  4. Timing must match.

    Source: General rugby union reference · recall

  5. A good start wins the scrum.

    Source: General rugby union reference · recall

  6. Stability before the put-in.

    Source: General rugby union reference · recall

  7. Fine margins decide scrums.

    Source: General rugby union reference · recall

  8. Crouch, bind, engage, hold.

    Source: General rugby union reference · applied

  9. The modern sequence keeps impact low.

    Source: General rugby union reference · applied

  10. Packs coming together.

    Source: General rugby union reference · applied

Test 3The eight-man shoveTake a test

  1. Every forward drives as one.

    Source: General rugby union reference · recall

  2. The eight drives through the locks.

    Source: General rugby union reference · recall

  3. A pushover try is the prize.

    Source: General rugby union reference · recall

  4. Tight flankers add weight.

    Source: General rugby union reference · recall

  5. Dominance brings rewards.

    Source: General rugby union reference · recall

  6. Short steps keep the scrum stable.

    Source: General rugby union reference · recall

  7. Low hips align the push.

    Source: General rugby union reference · recall

  8. Feed, strike, hold, drive.

    Source: General rugby union reference · applied

  9. Try, penalty, ball, loss.

    Source: General rugby union reference · applied

  10. The whole pack pushing as one.

    Source: General rugby union reference · applied

Test 4Channelling the ballTake a test

  1. Channel one is the fast route out.

    Source: General rugby union reference · recall

  2. Channel two feeds the number eight or nine.

    Source: General rugby union reference · recall

  3. Speed over stability.

    Source: General rugby union reference · recall

  4. Holding gives the pack time to drive.

    Source: General rugby union reference · recall

  5. Feet guide the ball back.

    Source: General rugby union reference · recall

  6. Ball at the eight's feet starts back-row moves.

    Source: General rugby union reference · recall

  7. Some packs push and let the ball roll back.

    Source: General rugby union reference · recall

  8. Feed, strike, locks, eight.

    Source: General rugby union reference · applied

  9. Channel one is quickest.

    Source: General rugby union reference · applied

  10. Between the locks is channel two.

    Source: General rugby union reference · applied

Test 5The scrum as an attacking platformTake a test

  1. A dominant scrum is a weapon.

    Source: General rugby union reference · recall

  2. Fewer defenders in the backline.

    Source: General rugby union reference · recall

  3. Penalties give options.

    Source: General rugby union reference · recall

  4. Fresh front-rowers win late scrums.

    Source: General rugby union reference · recall

  5. Scrums near the line can score.

    Source: General rugby union reference · recall

  6. Close-range scrums are try chances.

    Source: General rugby union reference · recall

  7. Knowledge wins the set piece.

    Source: General rugby union reference · recall

  8. Choose, set, win, attack.

    Source: General rugby union reference · applied

  9. Closer means more dangerous.

    Source: General rugby union reference · applied

  10. Scrums near the line can score.

    Source: General rugby union reference · applied

Test 6Defending the opposition put-inTake a test

  1. Pressure makes the ball come out messy.

    Source: General rugby union reference · recall

  2. Pressure on the nine slows ball.

    Source: General rugby union reference · recall

  3. Bound flankers help the shove.

    Source: General rugby union reference · recall

  4. Winning the opponents' scrum ball.

    Source: General rugby union reference · recall

  5. The first contact matters.

    Source: General rugby union reference · recall

  6. Backs prepare for the move.

    Source: General rugby union reference · recall

  7. The eight covers the back-row move.

    Source: General rugby union reference · recall

  8. Engage, hold, push, break.

    Source: General rugby union reference · applied

  9. Steal, penalty, slow, clean.

    Source: General rugby union reference · applied

  10. Pressure spoils the attacking ball.

    Source: General rugby union reference · applied

Test 7Scrum trainingTake a test

  1. Scrums are specialist work.

    Source: General rugby union reference · recall

  2. Data shows who pushes.

    Source: General rugby union reference · recall

  3. Live scrums add realism.

    Source: General rugby union reference · recall

  4. Load must be managed.

    Source: General rugby union reference · recall

  5. Small details decide scrums.

    Source: General rugby union reference · recall

  6. Strong necks are safer.

    Source: General rugby union reference · recall

  7. Build up safely.

    Source: General rugby union reference · recall

  8. Technique, load, live, review.

    Source: General rugby union reference · applied

  9. Live is the heaviest.

    Source: General rugby union reference · applied

  10. Packing down on a machine.

    Source: General rugby union reference · applied

Test 8Scrums in different conditionsTake a test

  1. Grip is everything in a scrum.

    Source: General rugby union reference · recall

  2. Long studs grip soft ground.

    Source: General rugby union reference · recall

  3. Unstable ground, unstable scrum.

    Source: General rugby union reference · recall

  4. Wet ball, risky set piece.

    Source: General rugby union reference · recall

  5. Firm ground suits a pushing pack.

    Source: General rugby union reference · recall

  6. Hybrid pitches give stable footing.

    Source: General rugby union reference · recall

  7. Warm muscles are safer.

    Source: General rugby union reference · recall

  8. Firm footing is best.

    Source: General rugby union reference · applied

  9. Check, boots, warm-up, scrum.

    Source: General rugby union reference · applied

  10. Slippery ground undermines the scrum.

    Source: General rugby union reference · applied

Test 9Pressure at the scrumTake a test

  1. Fatigue shows first in the scrum.

    Source: General rugby union reference · recall

  2. Scrum dominance across the match.

    Source: General rugby union reference · recall

  3. Replacements keep power late.

    Source: General rugby union reference · recall

  4. A late scrum penalty can win it.

    Source: General rugby union reference · recall

  5. A bent line loses power.

    Source: General rugby union reference · recall

  6. Set-piece wins lift a team.

    Source: General rugby union reference · recall

  7. A scrum win is a big moment.

    Source: General rugby union reference · recall

  8. Probe, find, target, profit.

    Source: General rugby union reference · applied

  9. Late penalties decide matches.

    Source: General rugby union reference · applied

  10. Dominance at the set piece.

    Source: General rugby union reference · applied

Test 10Famous scrummaging nationsTake a test

  1. The Springbok scrum is famous.

    Source: General rugby union reference · recall

  2. French rugby prizes the scrum.

    Source: General rugby union reference · recall

  3. Argentina's bajada was a pack-wide push.

    Source: General rugby union reference · recall

  4. Scrum penalties built South Africa's lead.

    Source: General rugby union reference · recall

  5. Georgia produces strong props.

    Source: General rugby union reference · recall

  6. Technique beats weight.

    Source: General rugby union reference · recall

  7. Technique can beat size.

    Source: General rugby union reference · recall

  8. 1987, 1991, 1995 and 2003.

    Source: General rugby union reference · applied

  9. Technique first.

    Source: General rugby union reference · applied

  10. The set piece decided that final.

    Source: General rugby union reference · applied

Questions people ask

What is the correct body position in a scrum?
A flat back, hips above the knees and level with the shoulders, wide feet and eyes up. Core strength holds that shape, and a flat back is the safest position.
What is the scrum engagement sequence?
The modern sequence is crouch, bind, engage and hold. The bind comes before the push, which keeps impact low and protects necks.
What is a pushover try?
A pushover try is the prize when the whole pack drives as one and dominates the scrum. A penalty or simply winning the ball are the lesser rewards.
What are channel one and channel two at a scrum?
Channel one is the fast route out of the scrum. Channel two runs between the locks and feeds the number eight or nine, giving the pack time to drive.
What was Argentina's bajada?
The bajada was Argentina's pack-wide push, a scrummaging method in which all eight forwards push together.
How do ground conditions affect the scrum?
Grip is everything: long studs grip soft ground, while slippery or unstable ground undermines the scrum. Firm ground suits a pushing pack, and hybrid pitches give stable footing.
How does a pack defend the opposition put-in?
Pressure on the opposing pack makes the ball come out messy, and pressure on the nine slows it. Bound flankers add to the shove while the number eight covers a back-row move.

Sources

World Rugby handbooks and coaching material, union and competition records; original questions authored, nothing reproduced. Numbered Laws belong to the Laws category.

  • General rugby union reference100