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Rugby · Level 4: Intermediate · Sub-level 4.1

Scrummaging

10 tests · 100 facts · updated 28 October 2026 · markdown

The scrum as a contest: body position, the engagement, the big shove, channels, the scrum as a platform, defending the put-in, training, conditions, pressure and famous scrummaging nations.

Each test below is ten questions on Insporta. The list under a test is what the questions check: one fact per question, with the source it was written from. Read it before the test, or come back from a wrong answer.

Test 1Body position in the scrumTake a test

  1. A flat back passes force safely.

    Source: General rugby union reference · recall

  2. Hips above the knees, level with the shoulders.

    Source: General rugby union reference · recall

  3. Wide feet give balance and push.

    Source: General rugby union reference · recall

  4. Eyes up keeps the spine in line.

    Source: General rugby union reference · recall

  5. The angle lets the legs push.

    Source: General rugby union reference · recall

  6. Mismatched heights cause collapses.

    Source: General rugby union reference · recall

  7. Core strength holds the shape.

    Source: General rugby union reference · recall

  8. Base first, then the angles, then the head.

    Source: General rugby union reference · applied

  9. Flat is safest.

    Source: General rugby union reference · applied

  10. Classic scrum body position.

    Source: General rugby union reference · applied

Test 2The engagementTake a test

  1. A controlled hit protects necks.

    Source: General rugby union reference · recall

  2. The bind comes before the push.

    Source: General rugby union reference · recall

  3. Less impact, fewer injuries.

    Source: General rugby union reference · recall

  4. Timing must match.

    Source: General rugby union reference · recall

  5. A good start wins the scrum.

    Source: General rugby union reference · recall

  6. Stability before the put-in.

    Source: General rugby union reference · recall

  7. Fine margins decide scrums.

    Source: General rugby union reference · recall

  8. Crouch, bind, engage, hold.

    Source: General rugby union reference · applied

  9. The modern sequence keeps impact low.

    Source: General rugby union reference · applied

  10. Packs coming together.

    Source: General rugby union reference · applied

Test 3The eight-man shoveTake a test

  1. Every forward drives as one.

    Source: General rugby union reference · recall

  2. The eight drives through the locks.

    Source: General rugby union reference · recall

  3. A pushover try is the prize.

    Source: General rugby union reference · recall

  4. Tight flankers add weight.

    Source: General rugby union reference · recall

  5. Dominance brings rewards.

    Source: General rugby union reference · recall

  6. Short steps keep the scrum stable.

    Source: General rugby union reference · recall

  7. Low hips align the push.

    Source: General rugby union reference · recall

  8. Feed, strike, hold, drive.

    Source: General rugby union reference · applied

  9. Try, penalty, ball, loss.

    Source: General rugby union reference · applied

  10. The whole pack pushing as one.

    Source: General rugby union reference · applied

Test 4Channelling the ballTake a test

  1. Channel one is the fast route out.

    Source: General rugby union reference · recall

  2. Channel two feeds the number eight or nine.

    Source: General rugby union reference · recall

  3. Speed over stability.

    Source: General rugby union reference · recall

  4. Holding gives the pack time to drive.

    Source: General rugby union reference · recall

  5. Feet guide the ball back.

    Source: General rugby union reference · recall

  6. Ball at the eight's feet starts back-row moves.

    Source: General rugby union reference · recall

  7. Some packs push and let the ball roll back.

    Source: General rugby union reference · recall

  8. Feed, strike, locks, eight.

    Source: General rugby union reference · applied

  9. Channel one is quickest.

    Source: General rugby union reference · applied

  10. Between the locks is channel two.

    Source: General rugby union reference · applied

Test 5The scrum as an attacking platformTake a test

  1. A dominant scrum is a weapon.

    Source: General rugby union reference · recall

  2. Fewer defenders in the backline.

    Source: General rugby union reference · recall

  3. Penalties give options.

    Source: General rugby union reference · recall

  4. Fresh front-rowers win late scrums.

    Source: General rugby union reference · recall

  5. Scrums near the line can score.

    Source: General rugby union reference · recall

  6. Close-range scrums are try chances.

    Source: General rugby union reference · recall

  7. Knowledge wins the set piece.

    Source: General rugby union reference · recall

  8. Choose, set, win, attack.

    Source: General rugby union reference · applied

  9. Closer means more dangerous.

    Source: General rugby union reference · applied

  10. Scrums near the line can score.

    Source: General rugby union reference · applied

Test 6Defending the opposition put-inTake a test

  1. Pressure makes the ball come out messy.

    Source: General rugby union reference · recall

  2. Pressure on the nine slows ball.

    Source: General rugby union reference · recall

  3. Bound flankers help the shove.

    Source: General rugby union reference · recall

  4. Winning the opponents' scrum ball.

    Source: General rugby union reference · recall

  5. The first contact matters.

    Source: General rugby union reference · recall

  6. Backs prepare for the move.

    Source: General rugby union reference · recall

  7. The eight covers the back-row move.

    Source: General rugby union reference · recall

  8. Engage, hold, push, break.

    Source: General rugby union reference · applied

  9. Steal, penalty, slow, clean.

    Source: General rugby union reference · applied

  10. Pressure spoils the attacking ball.

    Source: General rugby union reference · applied

Test 7Scrum trainingTake a test

  1. Scrums are specialist work.

    Source: General rugby union reference · recall

  2. Data shows who pushes.

    Source: General rugby union reference · recall

  3. Live scrums add realism.

    Source: General rugby union reference · recall

  4. Load must be managed.

    Source: General rugby union reference · recall

  5. Small details decide scrums.

    Source: General rugby union reference · recall

  6. Strong necks are safer.

    Source: General rugby union reference · recall

  7. Build up safely.

    Source: General rugby union reference · recall

  8. Technique, load, live, review.

    Source: General rugby union reference · applied

  9. Live is the heaviest.

    Source: General rugby union reference · applied

  10. Packing down on a machine.

    Source: General rugby union reference · applied

Test 8Scrums in different conditionsTake a test

  1. Grip is everything in a scrum.

    Source: General rugby union reference · recall

  2. Long studs grip soft ground.

    Source: General rugby union reference · recall

  3. Unstable ground, unstable scrum.

    Source: General rugby union reference · recall

  4. Wet ball, risky set piece.

    Source: General rugby union reference · recall

  5. Firm ground suits a pushing pack.

    Source: General rugby union reference · recall

  6. Hybrid pitches give stable footing.

    Source: General rugby union reference · recall

  7. Warm muscles are safer.

    Source: General rugby union reference · recall

  8. Firm footing is best.

    Source: General rugby union reference · applied

  9. Check, boots, warm-up, scrum.

    Source: General rugby union reference · applied

  10. Slippery ground undermines the scrum.

    Source: General rugby union reference · applied

Test 9Pressure at the scrumTake a test

  1. Fatigue shows first in the scrum.

    Source: General rugby union reference · recall

  2. Scrum dominance across the match.

    Source: General rugby union reference · recall

  3. Replacements keep power late.

    Source: General rugby union reference · recall

  4. A late scrum penalty can win it.

    Source: General rugby union reference · recall

  5. A bent line loses power.

    Source: General rugby union reference · recall

  6. Set-piece wins lift a team.

    Source: General rugby union reference · recall

  7. A scrum win is a big moment.

    Source: General rugby union reference · recall

  8. Probe, find, target, profit.

    Source: General rugby union reference · applied

  9. Late penalties decide matches.

    Source: General rugby union reference · applied

  10. Dominance at the set piece.

    Source: General rugby union reference · applied

Test 10Famous scrummaging nationsTake a test

  1. The Springbok scrum is famous.

    Source: General rugby union reference · recall

  2. French rugby prizes the scrum.

    Source: General rugby union reference · recall

  3. Argentina's bajada was a pack-wide push.

    Source: General rugby union reference · recall

  4. Scrum penalties built South Africa's lead.

    Source: General rugby union reference · recall

  5. Georgia produces strong props.

    Source: General rugby union reference · recall

  6. Technique beats weight.

    Source: General rugby union reference · recall

  7. Technique can beat size.

    Source: General rugby union reference · recall

  8. 1987, 1991, 1995 and 2003.

    Source: General rugby union reference · applied

  9. Technique first.

    Source: General rugby union reference · applied

  10. The set piece decided that final.

    Source: General rugby union reference · applied

Sources

World Rugby handbooks and coaching material, union and competition records; original questions authored, nothing reproduced. Numbered Laws belong to the Laws category.

  • General rugby union reference100