Rugby · Level 4: Intermediate · Sub-level 4.3
The Breakdown
10 tests · 100 facts · updated 28 October 2026 · markdown
The contest after the tackle: why it matters, clearing out, jackalling, counter-rucking, picking the right rucks, quick ball, staying on the feet, pick and go, backs at the breakdown and breakdown statistics.
Each test below is ten questions on Insporta. The list under a test is what the questions check: one fact per question, with the source it was written from. Read it before the test, or come back from a wrong answer.
Test 1Why the breakdown mattersTake a test
Every tackle can become a contest.
Source: General rugby union reference · recall
Speed and body height win rucks.
Source: General rugby union reference · recall
Fast rucks beat set defences.
Source: General rugby union reference · recall
Illegal play at the ruck is costly.
Source: General rugby union reference · recall
Momentum carries into the ruck.
Source: General rugby union reference · recall
Extra bodies leave gaps elsewhere.
Source: General rugby union reference · recall
Rucks are hard work.
Source: General rugby union reference · recall
Tackle, place, clear, use.
Source: General rugby union reference · applied
Faster is better for the attack.
Source: General rugby union reference · applied
The contest after the tackle.
Source: General rugby union reference · applied
Test 2Clearing outTake a test
The first arriver secures the ball.
Source: General rugby union reference · recall
Clear the body, not the head.
Source: General rugby union reference · recall
Low body height wins the clear-out.
Source: General rugby union reference · recall
Back on the feet for the next phase.
Source: General rugby union reference · recall
Numbers win tough rucks.
Source: General rugby union reference · recall
Players must stay on their feet.
Source: General rugby union reference · recall
Safe clear-outs protect players.
Source: General rugby union reference · recall
See, lower, drive, stay up.
Source: General rugby union reference · applied
Never the head.
Source: General rugby union reference · applied
Driving the threat off the ball.
Source: General rugby union reference · applied
Test 3The jackalTake a test
A strong, low base resists the clear-out.
Source: General rugby union reference · recall
The window is short.
Source: General rugby union reference · recall
Weight over the ball holds position.
Source: General rugby union reference · recall
Successful jackals swing possession.
Source: General rugby union reference · recall
Short and strong over the ball.
Source: General rugby union reference · recall
Speed of support beats the jackal.
Source: General rugby union reference · recall
Tackle, rise, jackal.
Source: General rugby union reference · recall
Tackle, rise, plant, lift.
Source: General rugby union reference · applied
Low and wide is strongest.
Source: General rugby union reference · applied
Jackalling for the ball.
Source: General rugby union reference · applied
Test 4Counter-ruckingTake a test
Win the ball back by driving over.
Source: General rugby union reference · recall
Slow support invites a counter-ruck.
Source: General rugby union reference · recall
Two bound players drive harder.
Source: General rugby union reference · recall
Overcommitting opens gaps.
Source: General rugby union reference · recall
A turnover follows.
Source: General rugby union reference · recall
Low wins the push.
Source: General rugby union reference · recall
Close forwards counter-ruck.
Source: General rugby union reference · recall
Tackle, bind, drive, ball won.
Source: General rugby union reference · applied
Counter-rucks use most.
Source: General rugby union reference · applied
Driving over to win the ball back.
Source: General rugby union reference · applied
Test 5Picking the right rucksTake a test
Defenders spread out instead of rucking.
Source: General rugby union reference · recall
A full line is hard to break.
Source: General rugby union reference · recall
Pick the rucks worth fighting.
Source: General rugby union reference · recall
Selective breakdown defence.
Source: General rugby union reference · recall
The numbers guide the plan.
Source: General rugby union reference · recall
Too many in rucks leaves gaps.
Source: General rugby union reference · recall
A threat can slow the ball.
Source: General rugby union reference · recall
See, judge, decide, act.
Source: General rugby union reference · applied
Isolated carriers invite a contest.
Source: General rugby union reference · applied
Not competing, filling the line.
Source: General rugby union reference · applied
Test 6Quick ballTake a test
Speed beats organisation.
Source: General rugby union reference · recall
Measured in seconds.
Source: General rugby union reference · recall
Early support makes quick ball.
Source: General rugby union reference · recall
A good placement speeds the ruck.
Source: General rugby union reference · recall
Time helps the defence.
Source: General rugby union reference · recall
Momentum makes the next phase easier.
Source: General rugby union reference · recall
No waiting for the nine.
Source: General rugby union reference · recall
Collision, placement, clear, pass.
Source: General rugby union reference · applied
Quick and forward is best.
Source: General rugby union reference · applied
The defence is not set.
Source: General rugby union reference · applied
Test 7Staying on the feetTake a test
Rucks are contested on the feet.
Source: General rugby union reference · recall
Balance wins rucks.
Source: General rugby union reference · recall
Fair contests need players upright.
Source: General rugby union reference · recall
A strong base gives balance.
Source: General rugby union reference · recall
Stay up, drive through.
Source: General rugby union reference · recall
Rise, then compete.
Source: General rugby union reference · recall
Discipline saves points.
Source: General rugby union reference · recall
Release, rise, position, compete.
Source: General rugby union reference · applied
Wide and low is steadiest.
Source: General rugby union reference · applied
Staying up keeps the contest fair.
Source: General rugby union reference · applied
Test 8Pick and goTake a test
Forwards carry from the base of the ruck.
Source: General rugby union reference · recall
Short carries for a try.
Source: General rugby union reference · recall
Repeated carries wear defenders down.
Source: General rugby union reference · recall
Each carry risks losing the ball.
Source: General rugby union reference · recall
Forwards make the close carries.
Source: General rugby union reference · recall
Close range suits carries.
Source: General rugby union reference · recall
Low tackles stop short carries.
Source: General rugby union reference · recall
Ruck, drive, ruck, score.
Source: General rugby union reference · applied
Pick and go is closest.
Source: General rugby union reference · applied
Short carry near the line.
Source: General rugby union reference · applied
Test 9Backs at the breakdownTake a test
Everyone must clear and jackal.
Source: General rugby union reference · recall
Twelves are often strong over the ball.
Source: General rugby union reference · recall
Every player can win the ball back.
Source: General rugby union reference · recall
Protect the ball.
Source: General rugby union reference · recall
Unexpected steals turn games.
Source: General rugby union reference · recall
Backs train contact too.
Source: General rugby union reference · recall
Breakdown skills for everyone.
Source: General rugby union reference · recall
Arrive, spot, clear, hold.
Source: General rugby union reference · applied
Twelves are closest to the action.
Source: General rugby union reference · applied
Backs can win the ball too.
Source: General rugby union reference · applied
Test 10Breakdown statisticsTake a test
Ruck retention is the key number.
Source: General rugby union reference · recall
Top teams keep almost all ruck ball.
Source: General rugby union reference · recall
Turnovers measure defence.
Source: General rugby union reference · recall
Breakdown penalties are costly.
Source: General rugby union reference · recall
Overhead footage shows technique.
Source: General rugby union reference · recall
Slow ball has causes.
Source: General rugby union reference · recall
Context changes the numbers.
Source: General rugby union reference · recall
Higher is better.
Source: General rugby union reference · applied
Count, measure, find, plan.
Source: General rugby union reference · applied
Ruck data guides training.
Source: General rugby union reference · applied
Sources
World Rugby handbooks and coaching material, union and competition records; original questions authored, nothing reproduced. Numbered Laws belong to the Laws category.
- General rugby union reference100