Field Hockey · Level 3: Pre-Intermediate · Sub-level 3.4
Restarts in Open Play
10 tests · 99 facts · updated 30 October 2026 · markdown
Using free hits well: the quick restart and the self-pass, the options a taker has, side-line restarts, free hits near the attacking circle, defending a free hit, the defence's 15-metre restart, the restart on the 23, the centre pass and who takes restarts.
Each test below is ten questions on Insporta. The list under a test is what the questions check: one fact per question, with the source it was written from. Read it before the test, or come back from a wrong answer.
Test 1The quick free hitTake a test
A quick restart catches defenders out of position.
Source: KNHB/SAHA Field Hockey Activity Guide · recall
The ball must be stationary.
Source: FIH Rules of Hockey 2027 (player's view), Rule 13.2a · recall
Close to where the offence occurred, with no big advantage gained.
Source: FIH Rules of Hockey 2027 (player's view), Rule 13.1a · recall
The location must be more precise inside the 23-metres area.
Source: FIH Rules of Hockey 2027 (player's view), Rule 13.1a · recall
Speed helps only if the pass is still good.
Source: KNHB/SAHA Field Hockey Activity Guide · recall
If that player is not influencing play, the free hit need not be delayed.
Source: FIH Rules of Hockey 2027 (player's view), Rule 13.2b · recall
Midfielders are key players in restarts.
Source: KNHB/SAHA Field Hockey Activity Guide, Role of the midfielders · recall
Whistle, place, look, release.
Source: KNHB/SAHA Field Hockey Activity Guide · recall
Going alone is quickest; setting up is slowest.
Source: KNHB/SAHA Field Hockey Activity Guide · recall
Restarting before the defence sets: a quick free hit.
Source: KNHB/SAHA Field Hockey Activity Guide · applied
Test 2The self-passTake a test
The taker may continue to play the ball without another player touching it.
Source: FIH Rules of Hockey 2027 (player's view), Rule 13.2d · recall
The taker simply runs; there is no pass for defenders to read.
Source: KNHB/SAHA Field Hockey Activity Guide · recall
A self-pass into open space gains ground at once.
Source: KNHB/SAHA Field Hockey Activity Guide · recall
The ball must travel at least 5 metres before that player plays it into the circle.
Source: FIH Rules of Hockey 2027 (player's view), Rule 13.2f · recall
At least 5 metres, not necessarily in a single direction.
Source: FIH Rules of Hockey 2027 (player's view), Rule 13.2f · recall
Once a defender has touched the ball, the requirement no longer applies.
Source: FIH Rules of Hockey 2027 (player's view), Rule 13.2f · recall
Defenders within 5 metres may shadow, without playing the ball until it has gone 5 metres.
Source: FIH Rules of Hockey 2027 (player's view), Rule 13.2 · recall
Set, go, 5 metres, enter.
Source: FIH Rules of Hockey 2027 (player's view), Rule 13.2f · recall
Keeping the ball, giving it short, sending it long.
Source: KNHB/SAHA Field Hockey Activity Guide · recall
Restarting and carrying on alone: a self-pass.
Source: FIH Rules of Hockey 2027 (player's view), Rule 13.2d · applied
Test 3Options at a free hitTake a test
The ball is moved using a hit, push, flick or scoop.
Source: FIH Rules of Hockey 2027 (player's view), Rule 13.2d · recall
It may be raised immediately with a push, flick or scoop, but not intentionally with a hit.
Source: FIH Rules of Hockey 2027 (player's view), Rule 13.2e · recall
Prepared options make restarts quicker and safer.
Source: KNHB/SAHA Field Hockey Activity Guide, Set play · recall
Using a team tactic prepared before the match.
Source: KNHB/SAHA Field Hockey Activity Guide, Glossary · recall
Leads give the taker choices.
Source: KNHB/SAHA Field Hockey Activity Guide, Phase 2 · recall
A safe pass back lets the team switch to the open side.
Source: KNHB/SAHA Field Hockey Activity Guide, Outletting · recall
A lifted pass is one way past a crowded line of defenders.
Source: KNHB/SAHA Field Hockey Activity Guide, Outletting · recall
Set, show, choose, play.
Source: KNHB/SAHA Field Hockey Activity Guide, Set play · recall
Back is safest; over the press is boldest.
Source: KNHB/SAHA Field Hockey Activity Guide, Outletting · recall
Two leads give two choices.
Source: KNHB/SAHA Field Hockey Activity Guide, Phase 2 · applied
Test 4Side-line restartsTake a test
Play restarts where the ball crossed, and the free-hit procedures apply.
Source: FIH Rules of Hockey 2027 (player's view), Rule 7.3 · recall
Feet can be outside the side-line as long as the ball is inside or on the line.
Source: USA Field Hockey, Field Hockey 101 (2025) · recall
Restarting from the side-line is a midfield job in the guide.
Source: KNHB/SAHA Field Hockey Activity Guide, Role of the midfielders · recall
With the line on one side, all passes go one way.
Source: KNHB/SAHA Field Hockey Activity Guide · recall
Inside leads open the field.
Source: KNHB/SAHA Field Hockey Activity Guide · recall
Pinned against the line, the attackers have less room.
Source: KNHB/SAHA Field Hockey Activity Guide, Full press · recall
Free-hit procedures: opponents at least 5 metres from the ball.
Source: FIH Rules of Hockey 2027 (player's view), Rule 13.2b · recall
Out, place, show, play.
Source: FIH Rules of Hockey 2027 (player's view), Rule 7.3 · recall
Down the line, inside, then across.
Source: KNHB/SAHA Field Hockey Activity Guide · recall
The ball must be on or inside the line; the feet may be outside.
Source: USA Field Hockey, Field Hockey 101 (2025) · applied
Test 5Free hits near the attacking circleTake a test
All players other than the taker must be at least 5 metres away.
Source: FIH Rules of Hockey 2027 (player's view), Rule 13.2c · recall
Played by an attacker after 5 metres, or touched by a defender.
Source: FIH Rules of Hockey 2027 (player's view), Rule 13.2f · recall
Permitted high above the circle so that it lands outside, if not dangerous or playable in flight.
Source: FIH Rules of Hockey 2027 (player's view), Rule 13.2f · recall
A short pass or self-pass gets the ball into the scoring area quickly.
Source: KNHB/SAHA Field Hockey Activity Guide · recall
Once 5 metres are travelled, the ball can be played in.
Source: FIH Rules of Hockey 2027 (player's view), Rule 13.2f · recall
Any breach is considered to occur where the ball enters the circle.
Source: FIH Rules of Hockey 2027 (player's view), Rule 13.2f · recall
Strikers must be ready for the ball entering the circle.
Source: KNHB/SAHA Field Hockey Activity Guide, Role of the strikers · recall
Set, move it 5 metres, enter, shoot.
Source: FIH Rules of Hockey 2027 (player's view), Rule 13.2f · recall
Travel, play, enter.
Source: FIH Rules of Hockey 2027 (player's view), Rule 13.2f · applied
Moving the ball 5 metres first makes the entry legal.
Source: FIH Rules of Hockey 2027 (player's view), Rule 13.2f · applied
Test 6Defending a free hitTake a test
Opponents must be at least 5 metres from the ball.
Source: FIH Rules of Hockey 2027 (player's view), Rule 13.2b · recall
Getting back between ball and goal stops the quick restart.
Source: KNHB/SAHA Field Hockey Activity Guide, Basic defensive rules · recall
They must not play the ball until 5 metres away or the ball has travelled 5 metres.
Source: FIH Rules of Hockey 2027 (player's view), Rule 13.2b · recall
Covering short options forces a longer, riskier pass.
Source: KNHB/SAHA Field Hockey Activity Guide · recall
Breakdown aims to force a faulty or risky pass.
Source: KNHB/SAHA Field Hockey Activity Guide, Systems in hockey · recall
The offence occurs where the opponent interferes with play.
Source: FIH Rules of Hockey 2027 (player's view), Rule 13.2b · recall
Attention lost gives away a quick restart.
Source: KNHB/SAHA Field Hockey Activity Guide · recall
Recover, retreat, mark, press.
Source: KNHB/SAHA Field Hockey Activity Guide · recall
Goal side is best; interfering is an offence.
Source: FIH Rules of Hockey 2027 (player's view), Rule 13.2b · recall
Opponents within 5 metres must not interfere.
Source: FIH Rules of Hockey 2027 (player's view), Rule 13.2b · applied
Test 7The defence's 15-metre free hitTake a test
Taken up to 15 metres from the back-line, in line with the offence.
Source: FIH Rules of Hockey 2027 (player's view), Rule 13.1b · recall
A free hit to the defence awarded in the circle may be taken anywhere in the circle.
Source: FIH Rules of Hockey 2027 (player's view), Rule 13.1b · recall
Play restarts up to 15 metres from the back-line in line with where it crossed.
Source: FIH Rules of Hockey 2027 (player's view), Rule 7.4a · recall
USA Field Hockey marks the 16-yard line for 16-yard free hits.
Source: USA Field Hockey, Field Hockey 101 (2025) · recall
Mistakes close to your own circle are punished at once.
Source: KNHB/SAHA Field Hockey Activity Guide, Outletting · recall
Wide outlets keep the ball away from the circle.
Source: KNHB/SAHA Field Hockey Activity Guide, Outletting · recall
Around the press: deep to the sweeper, who transfers.
Source: KNHB/SAHA Field Hockey Activity Guide, Outletting · recall
Out, place, outlet, build.
Source: FIH Rules of Hockey 2027 (player's view), Rule 7.4a · recall
Circle, 15 metres, then the 23.
Source: FIH Rules of Hockey 2027 (player's view), Rule 13.1b · recall
Up to 15 metres out after an attacker's miss: the defence's free hit.
Source: FIH Rules of Hockey 2027 (player's view), Rule 7.4a · applied
Test 8The restart on the 23Take a test
If played unintentionally by a defender, play restarts on the 23-metres line.
Source: FIH Rules of Hockey 2027 (player's view), Rule 7.4b · recall
In line with where it crossed the back-line.
Source: FIH Rules of Hockey 2027 (player's view), Rule 7.4b · recall
The procedures for taking a free hit apply.
Source: FIH Rules of Hockey 2027 (player's view), Rule 7.4b · recall
With the ball on the line, the restart is effectively within the 23-metres area.
Source: FIH Rules of Hockey 2027 (player's view), Rule 7.4b · recall
Attacking free-hit rules for the 23 apply.
Source: FIH Rules of Hockey 2027 (player's view), Rule 13.2f · recall
Defensive hits crossing the end line give a long corner.
Source: USA Field Hockey, Field Hockey 101 (2025) · recall
Strikers get ready to receive at the circle.
Source: KNHB/SAHA Field Hockey Activity Guide, Role of the strikers · recall
Out, place, 5 metres, in.
Source: FIH Rules of Hockey 2027 (player's view), Rule 7.4b · recall
Defence ball, attack ball on the 23, then a corner.
Source: FIH Rules of Hockey 2027 (player's view), Rule 7.4 · recall
Ball on the 23 in line with where it crossed: the restart after a defender's accident.
Source: FIH Rules of Hockey 2027 (player's view), Rule 7.4b · applied
Test 9The centre passTake a test
To start each quarter (as set) and after a goal.
Source: FIH Rules of Hockey 2027 (player's view), Rule 6.3 · recall
All players other than the taker must be in their own defending half.
Source: FIH Rules of Hockey 2027 (player's view), Rule 6.4c · recall
A practised routine keeps the ball from the start.
Source: KNHB/SAHA Field Hockey Activity Guide, Set play · recall
A safe first pass keeps possession.
Source: KNHB/SAHA Field Hockey Activity Guide · recall
After a goal, by a player of the team against which it was scored.
Source: FIH Rules of Hockey 2027 (player's view), Rule 6.3c · recall
Free-hit procedures, including the self-pass, apply.
Source: FIH Rules of Hockey 2027 (player's view), Rule 6.4d · recall
Set, start, keep, attack.
Source: FIH Rules of Hockey 2027 (player's view), Rule 6.4 · recall
Middle, 23, back-line.
Source: FIH Rules of Hockey 2027 (player's view), Rules 6-7 · recall
Everyone in their own half, ball in the middle: a centre pass.
Source: FIH Rules of Hockey 2027 (player's view), Rule 6.4 · applied
Test 10Who takes restartsTake a test
Midfielders are key players in restarts.
Source: KNHB/SAHA Field Hockey Activity Guide, Role of the midfielders · recall
A taker needs to see options and play them.
Source: KNHB/SAHA Field Hockey Activity Guide · recall
Speed of restart beats a perfect taker.
Source: KNHB/SAHA Field Hockey Activity Guide · recall
Defenders restart close to their own back-line.
Source: KNHB/SAHA Field Hockey Activity Guide · recall
Waiting for a specialist gives the defence time.
Source: KNHB/SAHA Field Hockey Activity Guide · recall
Every player should be able to restart well.
Source: KNHB/SAHA Field Hockey Activity Guide, Summary · recall
Scoring: from free hits.
Source: KNHB/SAHA Field Hockey Activity Guide, Phase 1 · recall
Speed first, then quality.
Source: KNHB/SAHA Field Hockey Activity Guide · recall
Arrive, scan, choose, play.
Source: KNHB/SAHA Field Hockey Activity Guide, Role of the midfielders · recall
The nearest player, a midfielder, restarts quickly.
Source: KNHB/SAHA Field Hockey Activity Guide, Role of the midfielders · applied
Sources
KNHB/SAHA Field Hockey Activity Guide, USA Field Hockey 101, NFHCA notes, FIH history and official results; original questions authored, nothing reproduced. Numbered rules belong to the Rules category (Field Hockey - Rules of Hockey).
- KNHB/SAHA Field Hockey Activity Guide21
- FIH Rules of Hockey 2027 (player's view), Rule 13.2f12
- FIH Rules of Hockey 2027 (player's view), Rule 13.2b7
- KNHB/SAHA Field Hockey Activity Guide, Outletting6
- FIH Rules of Hockey 2027 (player's view), Rule 7.4b6
- KNHB/SAHA Field Hockey Activity Guide, Role of the midfielders5
- USA Field Hockey, Field Hockey 101 (2025)4
- FIH Rules of Hockey 2027 (player's view), Rule 13.2d3
- KNHB/SAHA Field Hockey Activity Guide, Set play3
- FIH Rules of Hockey 2027 (player's view), Rule 13.1b3
- FIH Rules of Hockey 2027 (player's view), Rule 7.4a3
- FIH Rules of Hockey 2027 (player's view), Rule 13.1a2
- KNHB/SAHA Field Hockey Activity Guide, Phase 22
- FIH Rules of Hockey 2027 (player's view), Rule 7.32
- KNHB/SAHA Field Hockey Activity Guide, Role of the strikers2
- FIH Rules of Hockey 2027 (player's view), Rule 6.42
- FIH Rules of Hockey 2027 (player's view), Rule 13.2a1
- FIH Rules of Hockey 2027 (player's view), Rule 13.21
- FIH Rules of Hockey 2027 (player's view), Rule 13.2e1
- KNHB/SAHA Field Hockey Activity Guide, Glossary1
- KNHB/SAHA Field Hockey Activity Guide, Full press1
- FIH Rules of Hockey 2027 (player's view), Rule 13.2c1
- KNHB/SAHA Field Hockey Activity Guide, Basic defensive rules1
- KNHB/SAHA Field Hockey Activity Guide, Systems in hockey1
- FIH Rules of Hockey 2027 (player's view), Rule 7.41
- FIH Rules of Hockey 2027 (player's view), Rule 6.31
- FIH Rules of Hockey 2027 (player's view), Rule 6.4c1
- FIH Rules of Hockey 2027 (player's view), Rule 6.3c1
- FIH Rules of Hockey 2027 (player's view), Rule 6.4d1
- FIH Rules of Hockey 2027 (player's view), Rules 6-71
- KNHB/SAHA Field Hockey Activity Guide, Summary1
- KNHB/SAHA Field Hockey Activity Guide, Phase 11