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Rugby · Laws of the Game

Law 10: Offside and Onside in Open Play

3 parts · 3 tests · 30 facts · updated 27 October 2026 · markdown

When a player is offside in open play, the 10-metre law, how players are put onside, and retiring from set pieces and the breakdown.

10.101Offside in Open Play

Who is offside, interfering, accidental offside and the 10-metre law.

Test 1Offside in open playTake a test

  1. A player is offside in open play when in front of a team-mate carrying the ball or who last played it.

    Source: World Rugby Laws 2026, Law 10.1 · recall

  2. When the last action is a kick, the kicking foot determines the offside line.

    Source: World Rugby Laws 2026, Law 10.1 · recall

  3. A player can be offside anywhere in the playing area.

    Source: World Rugby Laws 2026, Law 10.2 · recall

  4. A player who receives an unintentional throw forward is not offside.

    Source: World Rugby Laws 2026, Law 10.3 · applied

  5. Interfering includes playing the ball, tackling, preventing the opposition playing, and loitering.

    Source: World Rugby Laws 2026, Law 10.1d · recall

  6. Accidental offside: play stops only if the offending team gains an advantage. Sanction: scrum.

    Source: World Rugby Laws 2026, Law 10.5 · applied

  7. The 10-metre law does not apply when the kick is charged down or touched in an attempted charge down.

    Source: World Rugby Laws 2026, Law 10.4c · recall

  8. Under the 10-metre law the player must retire behind an onside team-mate or the imaginary line 10 m from the catch.

    Source: World Rugby Laws 2026, Law 10.4c · applied

  9. The player must retire at once; an onside team-mate running past puts them onside.

    Source: World Rugby Laws 2026, Law 10.4c, 10.7a · recall

  10. The player closest to where the ball lands or is caught is penalised; team B picks penalty or scrum.

    Source: World Rugby Laws 2026, Law 10.4c · recall

10.102Put Onside

How offside players are put onside by their own action, by team-mates and by opponents.

Test 1Put onsideTake a test

  1. An offside player is put onside by moving behind the team-mate who last played the ball, or behind an onside team-mate.

    Source: World Rugby Laws 2026, Law 10.6a · recall

  2. An onside team-mate moving past, while within or back in the playing area, puts the player onside.

    Source: World Rugby Laws 2026, Law 10.7a · applied

  3. An opponent who kicks or intentionally touches the ball without gaining it puts offside players onside.

    Source: World Rugby Laws 2026, Law 10.7b · applied

  4. The ball going into touch puts the player onside, providing they complied with the law until then.

    Source: World Rugby Laws 2026, Law 10.7c · applied

  5. A player offside under 10.4c cannot be put onside by any action of an opponent, apart from a charge down.

    Source: World Rugby Laws 2026, Law 10.8 · recall

  6. Getting behind any onside team-mate works too.

    Source: World Rugby Laws 2026, Law 10.6b · recall

  7. An onside team-mate running ahead puts the player onside (subject to the 10-metre law).

    Source: World Rugby Laws 2026, Law 10.7a · applied

  8. An opponent kicking the ball puts offside players onside (except those under the 10-metre law).

    Source: World Rugby Laws 2026, Law 10.7b · applied

  9. Number 9 is onside, so being passed by him is enough.

    Source: World Rugby Laws 2026, Law 10.7a · recall

  10. Only if the player was complying with the law until then.

    Source: World Rugby Laws 2026, Law 10.7c · recall

10.103Retiring from Ruck, Maul, Scrum and Lineout

Staying offside after a set piece or breakdown ends, and how to get back onside.

Test 1Retiring from ruck, maul, scrum and lineoutTake a test

  1. A player offside at a ruck, maul, scrum or lineout remains offside after it has ended.

    Source: World Rugby Laws 2026, Law 10.9 · applied

  2. An opposition player carrying the ball five metres in any direction puts the player onside.

    Source: World Rugby Laws 2026, Law 10.10b · recall

  3. An opposition player kicking the ball also puts the player onside.

    Source: World Rugby Laws 2026, Law 10.10c · recall

  4. The player can immediately retire behind the applicable offside line.

    Source: World Rugby Laws 2026, Law 10.10a · recall

  5. An offside player who moves towards the ball may be penalised. Sanction: penalty.

    Source: World Rugby Laws 2026, Law 10.11c · applied

  6. Failing to retire without undue delay and benefiting from being put onside is penalised.

    Source: World Rugby Laws 2026, Law 10.11a · applied

  7. It applies to players offside at a ruck, maul, scrum or lineout.

    Source: World Rugby Laws 2026, Law 10.9 · recall

  8. The player stays offside after the ruck ends until retiring or until an opponent carries 5 m or kicks.

    Source: World Rugby Laws 2026, Law 10.9-10 · applied

  9. A 5 m carry by an opponent puts the player onside.

    Source: World Rugby Laws 2026, Law 10.10b · recall

  10. 5 m, 10 m and 22 m.

    Source: World Rugby Laws 2026, Law 10.4c, 10.10b; Law 1 · recall

Sources

World Rugby Laws of the Game, Rugby Union 2026, Law 10 (paraphrased in original wording; original questions authored from the law book, not reproduced)

  • World Rugby Laws 2026, Law 10.4c3
  • World Rugby Laws 2026, Law 10.7a3
  • World Rugby Laws 2026, Law 10.12
  • World Rugby Laws 2026, Law 10.7b2
  • World Rugby Laws 2026, Law 10.7c2
  • World Rugby Laws 2026, Law 10.92
  • World Rugby Laws 2026, Law 10.10b2
  • World Rugby Laws 2026, Law 10.21
  • World Rugby Laws 2026, Law 10.31
  • World Rugby Laws 2026, Law 10.1d1
  • World Rugby Laws 2026, Law 10.51
  • World Rugby Laws 2026, Law 10.4c, 10.7a1
  • World Rugby Laws 2026, Law 10.6a1
  • World Rugby Laws 2026, Law 10.81
  • World Rugby Laws 2026, Law 10.6b1
  • World Rugby Laws 2026, Law 10.10c1
  • World Rugby Laws 2026, Law 10.10a1
  • World Rugby Laws 2026, Law 10.11c1
  • World Rugby Laws 2026, Law 10.11a1
  • World Rugby Laws 2026, Law 10.9-101
  • World Rugby Laws 2026, Law 10.4c, 10.10b; Law 11