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Baseball · Level 3: Pre-Intermediate · Sub-level 3.5

Infield and Outfield Play

10 tests · 99 facts · updated 28 October 2026 · markdown

Infield and outfield depth, cut-offs on throws home, backing up and covering bases, positioning against hitters, pop-up priorities, communication, covering on bunts and alignments by situation.

Each test below is ten questions on Insporta. The list under a test is what the questions check: one fact per question, with the source it was written from. Read it before the test, or come back from a wrong answer.

Test 1Infield depthTake a test

  1. Infields play in, at double-play or halfway depth, or back.

    Source: General baseball reference · recall

  2. Back gives the most range to turn grounders into outs.

    Source: General baseball reference · recall

  3. Closer to the plate, infielders have less time to reach hard grounders.

    Source: General baseball reference · recall

  4. Halfway lets them throw home on a slow ball but still reach harder ones.

    Source: General baseball reference · recall

  5. Charging bunts requires a head start.

    Source: General baseball reference · recall

  6. The corner infielders move in, often for a bunt, while the middle stays back.

    Source: General baseball reference · recall

  7. Coaches move fielders with hand signals based on the situation.

    Source: General baseball reference · recall

  8. In, halfway, then back at normal depth.

    Source: General baseball reference · applied

  9. The winning run on third calls for the infield in.

    Source: General baseball reference · applied

  10. With the winning run on third, the infield comes in.

    Source: General baseball reference · applied

Test 2The outfield's depthTake a test

  1. Power hitters hit the ball farther.

    Source: General baseball reference · recall

  2. Weak hitters often loop balls just over the infield.

    Source: General baseball reference · recall

  3. Late with a lead, teams give up singles but stop extra-base hits.

    Source: General baseball reference · recall

  4. Keeping the tying run off second base matters most late.

    Source: General baseball reference · recall

  5. A shallow outfield has a shorter throw to cut down the runner.

    Source: General baseball reference · recall

  6. Playing in invites balls hit over the outfielders.

    Source: General baseball reference · recall

  7. Spray charts show where hitters usually hit.

    Source: General baseball reference · recall

  8. Shallow to throw home, normal, deep to stop extra-base hits.

    Source: General baseball reference · applied

  9. Giving up a single is fine if the tying run cannot reach scoring position.

    Source: General baseball reference · applied

  10. Guarding the lines and playing deep prevents doubles.

    Source: General baseball reference · applied

Test 3Cut-offs on throws homeTake a test

  1. The first baseman lines up between the outfielder and home.

    Source: General baseball reference · recall

  2. From left field, the third baseman lines up for the cut.

    Source: General baseball reference · recall

  3. The catcher shouts directions so the cut-off man is on line.

    Source: General baseball reference · recall

  4. From there he can cut the throw or let it go through.

    Source: General baseball reference · recall

  5. 'Cut two' sends the cut-off throw to second for the trailing runner.

    Source: General baseball reference · recall

  6. The catcher wants the throw itself.

    Source: General baseball reference · recall

  7. Cutting the throw can keep the batter-runner at first.

    Source: General baseball reference · recall

  8. The catcher decides whether the throw goes through.

    Source: General baseball reference · applied

  9. Outfielder, cut-off, catcher.

    Source: General baseball reference · applied

  10. On throws home from right, the first baseman is usually the cut-off.

    Source: General baseball reference · applied

Test 4Backing up basesTake a test

  1. Home is the costliest base for a throw to get by, so the pitcher stands well behind it.

    Source: General baseball reference · recall

  2. The pitcher reads where the throw is going and backs up that base.

    Source: General baseball reference · recall

  3. The centre fielder is straight behind second.

    Source: General baseball reference · recall

  4. Until the throw is made he cannot know which base needs him, so he waits in between.

    Source: General baseball reference · recall

  5. The left fielder moves in behind third base.

    Source: General baseball reference · recall

  6. Players who back up turn errors into minor mistakes.

    Source: General baseball reference · recall

  7. Too close and the ball gets past both fielders.

    Source: General baseball reference · recall

  8. Read, move, back up the base the throw goes to.

    Source: General baseball reference · applied

  9. Grounders to first come most often in a game.

    Source: General baseball reference · applied

  10. The pitcher backs up home on throws from the outfield.

    Source: General baseball reference · applied

Test 5Covering basesTake a test

  1. The second baseman goes out as cut-off, so the shortstop covers second.

    Source: General baseball reference · recall

  2. When the shortstop heads into left as the relay, his partner at second keeps the bag.

    Source: General baseball reference · recall

  3. The shortstop rotates over to cover third.

    Source: General baseball reference · recall

  4. The pitcher sprints in to cover the plate.

    Source: General baseball reference · recall

  5. A covered mouth with a closed or open signal says who covers.

    Source: General baseball reference · recall

  6. The pitcher breaks to first on balls hit to his left.

    Source: General baseball reference · recall

  7. An uncovered base is an open door for runners.

    Source: General baseball reference · recall

  8. Charging fielders leave bases that others must cover.

    Source: General baseball reference · applied

  9. The first baseman covers most; others cover when he is drawn away.

    Source: General baseball reference · applied

  10. Someone must keep the bag while his partner is out in short right field.

    Source: General baseball reference · applied

Test 6Positioning against hittersTake a test

  1. Spray charts show a hitter's tendencies.

    Source: General baseball reference · recall

  2. Small moves put fielders where balls are likely to go.

    Source: General baseball reference · recall

  3. Fielders shade towards where a hitter tends to hit.

    Source: General baseball reference · recall

  4. MLB limited the shift: two infielders each side of second, all on the infield dirt.

    Source: General baseball reference · recall

  5. The shift had taken away many ground-ball singles.

    Source: General baseball reference · recall

  6. Ahead in the count, hitters swing harder and pull; behind, they go the other way more.

    Source: General baseball reference · recall

  7. Knowing an off-speed pitch is coming, they expect more pulled balls.

    Source: General baseball reference · recall

  8. The chart guides each fielder's move.

    Source: General baseball reference · applied

  9. Ahead in the count hitters pull more; with two strikes they shorten up.

    Source: General baseball reference · applied

  10. A map of batted balls is a spray chart.

    Source: General baseball reference · applied

Test 7Pop-ups and prioritiesTake a test

  1. Infielders coming over usually take pop-ups from catchers.

    Source: General baseball reference · recall

  2. Pitchers point and let an infielder take it.

    Source: General baseball reference · recall

  3. He gives way and moves behind in case it drops.

    Source: General baseball reference · recall

  4. Outfielders coming in have priority over infielders going out.

    Source: General baseball reference · recall

  5. Wind can push a pop-up several feet as it falls.

    Source: General baseball reference · recall

  6. Pointing helps others find the ball in the sky.

    Source: General baseball reference · recall

  7. Centre fielder first, then corner outfielders, then infielders; the pitcher gives way to all.

    Source: General baseball reference · applied

Test 8Communication on the fieldTake a test

  1. Knowing the outs decides the play before the ball is hit.

    Source: General baseball reference · recall

  2. Players signal the outs to each other.

    Source: General baseball reference · recall

  3. Infield chatter makes sure everyone knows the plan.

    Source: General baseball reference · recall

  4. He tells fielders who charges and who covers.

    Source: General baseball reference · recall

  5. It warns a team-mate that a throw would be useless or risky.

    Source: General baseball reference · recall

  6. An early call leaves time for others to peel off.

    Source: General baseball reference · recall

  7. Crowd noise makes hand signals and loud calls important.

    Source: General baseball reference · recall

  8. Outs, coverage, bunt plan, then ready.

    Source: General baseball reference · applied

  9. Fly-ball calls first; 'cut' and 'let it go' are relay calls.

    Source: General baseball reference · applied

  10. Fielders show the number of outs with their fingers.

    Source: General baseball reference · applied

Test 9Covering the infield on buntsTake a test

  1. The second baseman covers first, so the shortstop covers second.

    Source: General baseball reference · recall

  2. Landing towards the plate puts him near short bunts.

    Source: General baseball reference · recall

  3. With the whole play in front of him, he directs the throw.

    Source: General baseball reference · recall

  4. Throwing across the diamond from the line is long and the runner is in the lane.

    Source: General baseball reference · recall

  5. The batter gives himself up; take the out he offers.

    Source: General baseball reference · recall

  6. A hard bunt to a charging fielder can beat the runner to second.

    Source: General baseball reference · recall

  7. The bench or the catcher signals which bunt play is on.

    Source: General baseball reference · recall

  8. The catcher's call sends the throw to first.

    Source: General baseball reference · applied

  9. Two outs is best; nobody out is worst.

    Source: General baseball reference · applied

  10. The catcher directs the throw on bunts.

    Source: General baseball reference · applied

Test 10Defensive alignment by situationTake a test

  1. A ground ball could end the inning with two outs.

    Source: General baseball reference · recall

  2. Any ground ball to first ends the inning.

    Source: General baseball reference · recall

  3. Any grounder can be thrown home for a force.

    Source: General baseball reference · recall

  4. With two outs, a steal matters less than covering the hole.

    Source: General baseball reference · recall

  5. Moving behind the runner makes him think about a pickoff.

    Source: General baseball reference · recall

  6. With the winning run on third, teams sometimes bring an outfielder in.

    Source: General baseball reference · recall

  7. Only two outfielders cover the whole outfield.

    Source: General baseball reference · recall

  8. Back for the out at first, double-play depth, then in for the force at home.

    Source: General baseball reference · applied

  9. With the winning run on third, the five-man infield tries to cut it off.

    Source: General baseball reference · applied

  10. Bringing an outfielder in gives five infielders.

    Source: General baseball reference · applied

Sources

General baseball references, WBSC and league material, coaching manuals; original questions authored, nothing reproduced. Numbered rules belong to the Rules category.

  • General baseball reference99