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Tennis · Level 5: Upper-Intermediate · Sub-level 5.4

Playing Conditions

4 tests · 40 facts · updated 12 October 2026 · markdown

How wind, sun, indoor and outdoor courts, and the surface change the way points should be played.

Each test below is ten questions on Insporta. The list under a test is what the questions check: one fact per question, with the source it was written from. Read it before the test, or come back from a wrong answer.

Test 1Playing in the windTake a test

  1. A tailwind carries the ball, so keep it low and add spin.

    Source: General coaching reference (playing conditions) · recall

  2. A headwind slows a soft ball.

    Source: General coaching reference (playing conditions) · recall

  3. The wind holds the ball back, so a drop shot dies near the net.

    Source: General coaching reference (playing conditions) · recall

  4. Speed and spin reduce the wind's effect.

    Source: General coaching reference (playing conditions) · recall

  5. A fast ball spends less time in the air.

    Source: General coaching reference (playing conditions) · recall

  6. Small steps allow quick corrections.

    Source: General coaching reference (playing conditions) · recall

  7. Wind can push the ball out sideways.

    Source: General coaching reference (playing conditions) · recall

  8. Faster, flatter balls are less affected.

    Source: General coaching reference (playing conditions) · recall

  9. A player checks, aims, adjusts and moves.

    Source: General coaching reference (playing conditions) · applied

  10. A headwind needs extra height and pace.

    Source: General coaching reference (playing conditions) · applied

Test 2Sun and lightTake a test

  1. Glare hides a high ball.

    Source: General coaching reference (playing conditions) · recall

  2. A cap shades the eyes.

    Source: General coaching reference (playing conditions) · recall

  3. A small adjustment keeps the ball in view.

    Source: General coaching reference (playing conditions) · recall

  4. The opponent cannot see the ball.

    Source: General coaching reference (playing conditions) · recall

  5. Glare works against the receiver.

    Source: General coaching reference (playing conditions) · recall

  6. Looking straight at the sun hurts the eyes and loses the ball.

    Source: General coaching reference (playing conditions) · recall

  7. Both players face the same sun.

    Source: General coaching reference (playing conditions) · recall

  8. The higher the ball, the harder it is to see.

    Source: General coaching reference (playing conditions) · recall

  9. A player notices, shades, adjusts and plays.

    Source: General coaching reference (playing conditions) · applied

  10. A high ball is hard to track into the sun.

    Source: General coaching reference (playing conditions) · applied

Test 3Indoor and outdoor playTake a test

  1. A roof removes the weather.

    Source: General coaching reference (playing conditions) · recall

  2. A low ceiling makes a high lob hard to judge, and the ball may even strike it.

    Source: General coaching reference (playing conditions) · recall

  3. Steady conditions make play predictable.

    Source: General coaching reference (playing conditions) · recall

  4. Artificial light does not change.

    Source: General coaching reference (playing conditions) · recall

  5. Weather adds variables.

    Source: General coaching reference (playing conditions) · recall

  6. Indoors the ball is easier to control.

    Source: General coaching reference (playing conditions) · recall

  7. Warm balls bounce more than cold ones.

    Source: General coaching reference (playing conditions) · recall

  8. An indoor court is protected most.

    Source: General coaching reference (playing conditions) · recall

  9. A player warms up, tests, aims and plays.

    Source: General coaching reference (playing conditions) · applied

  10. A low ceiling limits the lob.

    Source: General coaching reference (playing conditions) · applied

Test 4Tactics by surfaceTake a test

  1. The slow, high bounce favours patient topspin.

    Source: General coaching reference (playing conditions) · recall

  2. Grass skids and stays low.

    Source: General coaching reference (playing conditions) · recall

  3. Hard courts give a predictable bounce.

    Source: General coaching reference (playing conditions) · recall

  4. A slow surface lengthens rallies.

    Source: General coaching reference (playing conditions) · recall

  5. A slow surface rewards variety.

    Source: General coaching reference (playing conditions) · recall

  6. Early contact handles the low bounce.

    Source: General coaching reference (playing conditions) · recall

  7. Speed favours quick, attacking play.

    Source: General coaching reference (playing conditions) · recall

  8. Points are usually longest on clay.

    Source: General coaching reference (playing conditions) · recall

  9. A player learns, adapts and plays.

    Source: General coaching reference (playing conditions) · applied

  10. Clay slows the ball and lengthens points.

    Source: General coaching reference (playing conditions) · applied

Sources

ITF coach-education materials, ITF Coaching & Sport Science Review, federation curricula, general coaching references; original questions authored, nothing reproduced. Numbered ITF rules belong to the Rules category.

  • General coaching reference (playing conditions)40