Tennis · Level 7: Upper-Advanced · Sub-level 7.2
The Serve-and-Volleyer
4 tests · 40 facts · updated 12 October 2026 · markdown
Attacking the net behind the serve and the return: serving to come in, the volleys that follow, chip and charge, and where the style stands in today's game.
Each test below is ten questions on Insporta. The list under a test is what the questions check: one fact per question, with the source it was written from. Read it before the test, or come back from a wrong answer.
Test 1Serving to come inTake a test
The server moves in behind the serve so the first ball after the return is a volley.
Source: General coaching reference (net play) · recall
A spin serve takes longer to reach the returner, which gives the server extra steps towards the net.
Source: General coaching reference (net play) · recall
The return comes back quickly, so every step gained before it arrives matters.
Source: General coaching reference (net play) · recall
Splitting at the returner's contact lets the server move to either side for the first volley.
Source: General coaching reference (net play) · recall
Without room to swing, the returner often sends back a weaker, higher ball.
Source: General coaching reference (net play) · recall
A weaker second serve gives the returner time and a ball to attack the incoming server.
Source: General coaching reference (net play) · recall
Rushing now and then on the second serve stops the returner from settling on it.
Source: General coaching reference (net play) · recall
The plan, the run in, the split step and the first volley follow each other.
Source: General coaching reference (net play) · recall
The slower and loopier the serve, the more time the server has to move in.
Source: General coaching reference (net play) · applied
Following the direction of the serve puts the volleyer in the middle of the returner's angles.
Source: General coaching reference (net play) · applied
Test 2The volleys that followTake a test
A ball below the tape must be lifted, so the safe aim is depth and a better second volley.
Source: General coaching reference (net play) · recall
A ball landing at the feet can only be taken just after the bounce, with a short, firm stroke.
Source: General coaching reference (net play) · applied
After the first volley has moved in, the second volley is the chance to put the ball away.
Source: General coaching reference (net play) · recall
Softening the grip and opening the face absorb the incoming pace, so the ball drops just over the net.
Source: General coaching reference (net play) · recall
A deep opponent has the longest run to a ball that dies near the net.
Source: General coaching reference (net play) · recall
The angle volley uses the width of the court to take the ball away from the passer.
Source: General coaching reference (net play) · recall
Moving in and shading towards the ball covers the likely passing lanes.
Source: General coaching reference (net play) · applied
The volleyer moves in with each volley, so the first is furthest from the net.
Source: General coaching reference (net play) · recall
The decision comes from the opponent's position; a soft grip and an early contact make the ball die.
Source: General coaching reference (net play) · recall
A drop volley lands short; against a deep opponent B is the one that wins.
Source: General coaching reference (net play) · applied
Test 3Chip and chargeTake a test
A low, skidding slice leaves the server a ball below the net to lift, which the incoming returner can volley.
Source: General coaching reference (net play) · recall
A first serve arrives too fast to chip and still move forward in time.
Source: General coaching reference (net play) · recall
A low, skidding ball makes the server hit up, and the backhand is often the weaker passing shot.
Source: General coaching reference (net play) · recall
Hitting up gives the incoming returner a higher ball to volley.
Source: General coaching reference (net play) · recall
The returner arrives at the net early, so a good passing shot can beat them.
Source: General coaching reference (net play) · recall
Knowing the returner may rush, the server feels they must make the second serve better.
Source: General coaching reference (net play) · recall
On slow courts the chip sits up and the server has time to set up a pass.
Source: General coaching reference (net play) · recall
The chance comes from the second serve; the chip and the run in set up the volley.
Source: General coaching reference (net play) · recall
The slower the serve, the more time the returner has to chip and come in.
Source: General coaching reference (net play) · applied
Splitting near the service line as the server hits keeps the returner balanced for the first volley.
Source: General coaching reference (net play) · applied
Test 4Serve-and-volley in today's gameTake a test
Commonly cited reasons are slower surfaces and balls, and returns hit harder with modern rackets and strings.
Source: General coaching reference (net play) · recall
A low, fast bounce makes the return harder and the volley easier.
Source: General coaching reference (net play) · recall
Used sparingly, the rush catches returners who are set up for a baseline rally.
Source: General coaching reference (net play) · recall
Low, early returns force difficult volleys before the server has closed in.
Source: General coaching reference (net play) · recall
Short service points mean less running across a long match.
Source: General coaching reference (net play) · recall
The lob is the natural reply to a player at the net, so it must be punished.
Source: General coaching reference (net play) · recall
An early return reaches the server before they have moved far forward.
Source: General coaching reference (net play) · recall
The lower and faster the bounce, the better serve-and-volley works.
Source: General coaching reference (net play) · recall
An early, low return sets up the pass or lob that follows.
Source: General coaching reference (net play) · recall
The low, skidding bounce on grass makes a strong return hardest.
Source: General coaching reference (net play) · applied
Sources
ITF coach-education materials, ITF Coaching & Sport Science Review, federation curricula, general coaching references; original questions authored, nothing reproduced. Numbered ITF rules belong to the Rules category.
- General coaching reference (net play)40