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Basketball · Level 5: Upper-Intermediate · Sub-level 5.4

Overtime and Close Games

10 tests · 100 facts · updated 22 October 2026 · markdown

Overtime, runs and momentum, foul trouble, composure, clutch players, simple execution, home crowds, comebacks, protecting a lead and clutch-time statistics.

Each test below is ten questions on Insporta. The list under a test is what the questions check: one fact per question, with the source it was written from. Read it before the test, or come back from a wrong answer.

Test 1OvertimeTake a test

  1. Tired teams protect the ball.

    Source: FIBA/WABC Coaches Manual Level 3, close games · recall

  2. An early lead puts pressure on the opponent.

    Source: FIBA/WABC Coaches Manual Level 3, close games · recall

  3. Familiar plays are safer when tired.

    Source: FIBA/WABC Coaches Manual Level 3, close games · recall

  4. Rested players may be sharper.

    Source: FIBA/WABC Coaches Manual Level 3, close games · recall

  5. Players near the limit must be careful.

    Source: FIBA/WABC Coaches Manual Level 3, close games · recall

  6. Late fouling sends players to the line.

    Source: FIBA/WABC Coaches Manual Level 3, close games · recall

  7. Fresh legs can win overtime.

    Source: FIBA/WABC Coaches Manual Level 3, close games · applied

  8. Rest, fouls, line-up, plan.

    Source: FIBA/WABC Coaches Manual Level 3, close games · applied

  9. Plays and players are his choice.

    Source: FIBA/WABC Coaches Manual Level 3, close games · applied

  10. Tired legs and foul trouble.

    Source: FIBA/WABC Coaches Manual Level 3, close games · applied

Test 2Runs and momentumTake a test

  1. A 10-0 run means ten straight points.

    Source: FIBA/WABC Coaches Manual Level 3, close games · recall

  2. A run lasts only while one team scores alone.

    Source: FIBA/WABC Coaches Manual Level 3, close games · recall

  3. Teams on a run play with confidence.

    Source: FIBA/WABC Coaches Manual Level 3, close games · recall

  4. A score and a stop end the run.

    Source: FIBA/WABC Coaches Manual Level 3, close games · recall

  5. Some want players to learn to respond.

    Source: FIBA/WABC Coaches Manual Level 3, close games · recall

  6. Mistakes give easy points.

    Source: FIBA/WABC Coaches Manual Level 3, close games · recall

  7. A time-out stops the rhythm.

    Source: FIBA/WABC Coaches Manual Level 3, close games · applied

  8. Time-out, calm, score, stop.

    Source: FIBA/WABC Coaches Manual Level 3, close games · applied

  9. A run is measured by the points gap.

    Source: FIBA/WABC Coaches Manual Level 3, close games · applied

  10. A time-out to calm the team.

    Source: FIBA/WABC Coaches Manual Level 3, close games · applied

Test 3Foul troubleTake a test

  1. One more foul and he would be out.

    Source: FIBA/WABC Coaches Manual Level 3, close games · recall

  2. Coaches watch it to avoid foul trouble.

    Source: FIBA/WABC Coaches Manual Level 3, close games · recall

  3. The end of the game matters more.

    Source: FIBA/WABC Coaches Manual Level 3, close games · recall

  4. They trust him to avoid fouls.

    Source: FIBA/WABC Coaches Manual Level 3, close games · recall

  5. He cannot defend as hard.

    Source: FIBA/WABC Coaches Manual Level 3, close games · recall

  6. Those habits draw fouls.

    Source: FIBA/WABC Coaches Manual Level 3, close games · recall

  7. Moving him off the driver protects him.

    Source: FIBA/WABC Coaches Manual Level 3, close games · applied

  8. See, protect, return, hide.

    Source: FIBA/WABC Coaches Manual Level 3, close games · applied

  9. The best driver draws most fouls.

    Source: FIBA/WABC Coaches Manual Level 3, close games · applied

  10. Hide him on a weak attacker.

    Source: FIBA/WABC Coaches Manual Level 3, close games · applied

Test 4ComposureTake a test

  1. Calm players make better decisions.

    Source: FIBA/WABC Coaches Manual Level 3, close games · recall

  2. Rehearsal makes pressure feel normal.

    Source: FIBA/WABC Coaches Manual Level 3, close games · recall

  3. Experience reduces nerves.

    Source: FIBA/WABC Coaches Manual Level 3, close games · recall

  4. A panicking coach spreads panic.

    Source: FIBA/WABC Coaches Manual Level 3, close games · recall

  5. Rushing leads to mistakes.

    Source: FIBA/WABC Coaches Manual Level 3, close games · recall

  6. Energy goes to the argument, not the game.

    Source: FIBA/WABC Coaches Manual Level 3, close games · recall

  7. Patience leads to better shots.

    Source: FIBA/WABC Coaches Manual Level 3, close games · applied

  8. Step, breathe, routine, shoot.

    Source: FIBA/WABC Coaches Manual Level 3, close games · applied

  9. Plan first, arguing last.

    Source: FIBA/WABC Coaches Manual Level 3, close games · applied

  10. Breathe and stick to the plan.

    Source: FIBA/WABC Coaches Manual Level 3, close games · applied

Test 5Clutch playersTake a test

  1. It is the opposite of clutch.

    Source: FIBA/WABC Coaches Manual Level 3, close games · recall

  2. It often decides the result.

    Source: FIBA/WABC Coaches Manual Level 3, close games · recall

  3. The end of the game has the most weight.

    Source: FIBA/WABC Coaches Manual Level 3, close games · recall

  4. Practice with pressure builds confidence.

    Source: FIBA/WABC Coaches Manual Level 3, close games · recall

  5. Confident players ask for the ball.

    Source: FIBA/WABC Coaches Manual Level 3, close games · recall

  6. Numbers often show players shoot about the same.

    Source: FIBA/WABC Coaches Manual Level 3, close games · recall

  7. The trusted scorer is the clutch option.

    Source: FIBA/WABC Coaches Manual Level 3, close games · applied

  8. Tied, play, ball, shot.

    Source: FIBA/WABC Coaches Manual Level 3, close games · applied

  9. The later and closer, the more clutch.

    Source: FIBA/WABC Coaches Manual Level 3, close games · applied

  10. Plays well when it matters most.

    Source: FIBA/WABC Coaches Manual Level 3, close games · applied

Test 6Simple executionTake a test

  1. The players on court need to know their jobs.

    Source: FIBA/WABC Coaches Manual Level 3, close games · recall

  2. Under pressure, players fall back on habits.

    Source: FIBA/WABC Coaches Manual Level 3, close games · recall

  3. Good execution means right spots and timing.

    Source: FIBA/WABC Coaches Manual Level 3, close games · recall

  4. Each possession is precious.

    Source: FIBA/WABC Coaches Manual Level 3, close games · recall

  5. Ball security matters most.

    Source: FIBA/WABC Coaches Manual Level 3, close games · recall

  6. Fear can make a team passive.

    Source: FIBA/WABC Coaches Manual Level 3, close games · recall

  7. Familiar plays are safer.

    Source: FIBA/WABC Coaches Manual Level 3, close games · applied

  8. Call, spots, timing, shot.

    Source: FIBA/WABC Coaches Manual Level 3, close games · applied

  9. Familiar is safest.

    Source: FIBA/WABC Coaches Manual Level 3, close games · applied

  10. Simple plays the team knows well.

    Source: FIBA/WABC Coaches Manual Level 3, close games · applied

Test 7Home and awayTake a test

  1. Familiar arena, fans and no travel help.

    Source: General basketball reference, home and away · recall

  2. Noise makes talking hard.

    Source: General basketball reference, home and away · recall

  3. It prepares them for loud arenas.

    Source: General basketball reference, home and away · recall

  4. An early lead takes energy out of the arena.

    Source: General basketball reference, home and away · recall

  5. Long trips can tire away teams.

    Source: General basketball reference, home and away · recall

  6. Strong home form builds a season.

    Source: General basketball reference, home and away · recall

  7. A few good possessions take energy out of the arena.

    Source: General basketball reference, home and away · applied

  8. Plan, start, steady, quiet.

    Source: General basketball reference, home and away · applied

  9. Crowd and familiarity matter.

    Source: General basketball reference, home and away · applied

  10. Use hand signals and stay close.

    Source: General basketball reference, home and away · applied

Test 8ComebacksTake a test

  1. Stops and fast scores close gaps.

    Source: FIBA/WABC Coaches Manual Level 3, close games · recall

  2. Steady scoring and stops close the gap.

    Source: FIBA/WABC Coaches Manual Level 3, close games · recall

  3. Turnovers give easy points.

    Source: FIBA/WABC Coaches Manual Level 3, close games · recall

  4. Comebacks need stops as well as scores.

    Source: FIBA/WABC Coaches Manual Level 3, close games · recall

  5. Passive play invites a comeback.

    Source: FIBA/WABC Coaches Manual Level 3, close games · recall

  6. Short goals feel reachable.

    Source: FIBA/WABC Coaches Manual Level 3, close games · recall

  7. Steady progress closes the gap.

    Source: FIBA/WABC Coaches Manual Level 3, close games · applied

  8. Belief, stops, scores, lead.

    Source: FIBA/WABC Coaches Manual Level 3, close games · applied

  9. Bigger gaps are harder.

    Source: FIBA/WABC Coaches Manual Level 3, close games · applied

  10. One possession at a time.

    Source: FIBA/WABC Coaches Manual Level 3, close games · applied

Test 9Protecting a leadTake a test

  1. Sure ball-handlers protect a lead.

    Source: FIBA/WABC Coaches Manual Level 3, close games · recall

  2. Fear changes the habits that worked.

    Source: FIBA/WABC Coaches Manual Level 3, close games · recall

  3. Use time but still look for a good shot.

    Source: FIBA/WABC Coaches Manual Level 3, close games · recall

  4. A leading team wants the clock running.

    Source: FIBA/WABC Coaches Manual Level 3, close games · recall

  5. Ball security first.

    Source: FIBA/WABC Coaches Manual Level 3, close games · recall

  6. Stops kill comeback hopes.

    Source: FIBA/WABC Coaches Manual Level 3, close games · recall

  7. Passive play invites a run.

    Source: FIBA/WABC Coaches Manual Level 3, close games · applied

  8. Defend, clock, shot, rebound.

    Source: FIBA/WABC Coaches Manual Level 3, close games · applied

  9. Balance time and shots.

    Source: FIBA/WABC Coaches Manual Level 3, close games · applied

  10. Keep attacking with good shots.

    Source: FIBA/WABC Coaches Manual Level 3, close games · applied

Test 10Clutch statisticsTake a test

  1. It keeps blowouts out of the numbers.

    Source: General basketball reference, clutch statistics · recall

  2. It measures late-game play.

    Source: General basketball reference, clutch statistics · recall

  3. A few shots can swing the numbers.

    Source: General basketball reference, clutch statistics · recall

  4. It counts results in tight finishes.

    Source: General basketball reference, clutch statistics · recall

  5. Small margins depend partly on chance.

    Source: General basketball reference, clutch statistics · recall

  6. It shows who wins those minutes.

    Source: General basketball reference, clutch statistics · recall

  7. A few more shots could change it a lot.

    Source: General basketball reference, clutch statistics · applied

  8. Find, collect, compare, check.

    Source: General basketball reference, clutch statistics · applied

  9. Bigger samples are more reliable.

    Source: General basketball reference, clutch statistics · applied

  10. Last 5 minutes, within 5 points.

    Source: General basketball reference, clutch statistics · applied

Sources

FIBA/WABC Coaches Manual Level 3 and general coaching references; original questions authored, nothing reproduced. Numbered FIBA rules belong to the Rules category.

  • FIBA/WABC Coaches Manual Level 3, close games80
  • General basketball reference, home and away10
  • General basketball reference, clutch statistics10