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Basketball · Official Basketball Rules

Law 51: Shot Clock Operator

2 parts · 2 tests · 20 facts · updated 22 October 2026 · markdown

When the operator starts, stops, resets or switches off the shot clock, and what the display shows each time.

51.511Start, Stop and Display

Starting the shot clock, stopping it without a reset, and what is shown.

Test 1Starting and stopping the shot clockTake a test

  1. Once started, a mere touch by an opponent does not start a new period if the same team stays in control.

    Source: FIBA OBR 2026, Art. 51.1 · applied

  2. Stopped but not reset, with the remaining time visible, when the same team gets the throw-in after the ball went out.

    Source: FIBA OBR 2026, Art. 51.2 · recall

  3. An injury to a player of the team in control: stopped but not reset, remaining time visible.

    Source: FIBA OBR 2026, Art. 51.2 · applied

  4. On a reset to 24 the shot clock is stopped and reset with no display visible.

    Source: FIBA OBR 2026, Art. 51.3 · recall

  5. On a reset to 14 the display shows 14 seconds.

    Source: FIBA OBR 2026, Art. 51.4 · recall

  6. With 14 or more showing, a frontcourt throw-in for the same team after a foul leaves it stopped, not reset.

    Source: FIBA OBR 2026, Art. 51.2 · applied

  7. Two fouls that cancel do not hand over a new period.

    Source: FIBA OBR 2026, Art. 51.2 · applied

  8. A new period starts on control; a mere touch by the opponent does not restart it.

    Source: FIBA OBR 2026, Art. 51.1 · applied

  9. Stopped, not reset, time visible, restarted on the touch.

    Source: FIBA OBR 2026, Art. 51.1-51.2 · applied

  10. A goal resets it to 24 with no display; ball out or a double foul keep the time; a frontcourt foul with 9 left shows 14.

    Source: FIBA OBR 2026, Art. 51.2-51.4 · applied

51.512Resets and Switching Off

24, 14, lodged balls, neutral stops and the late switch-off.

Test 1Resets and the switch-offTake a test

  1. A ball lodged between ring and board counts as touching the ring: the same team regaining it gets 14.

    Source: FIBA OBR 2026, Art. 51.4 · applied

  2. Any award of free throws means a fresh 24.

    Source: FIBA OBR 2026, Art. 51.3 · recall

  3. A throw-in from the frontcourt line after a disruptive, flagrant or disqualifying foul gives 14 seconds.

    Source: FIBA OBR 2026, Art. 51.4 · recall

  4. It is switched off after the ball is dead and the clock stopped, when there is new control and under 14 seconds of game time.

    Source: FIBA OBR 2026, Art. 51.5 · recall

  5. The shot clock signal stops neither the game clock nor the game, unless a team is in control of the ball.

    Source: FIBA OBR 2026, Art. 51.5 · applied

  6. A stop unconnected with either team gives a backcourt throw-in 24, unless the opponents would be disadvantaged.

    Source: FIBA OBR 2026, Art. 51.3 · applied

  7. A frontcourt throw-in from a jump ball situation for the team that did not have control gives 14.

    Source: FIBA OBR 2026, Art. 51.4 · applied

  8. Not enough game time is left for a full 14, so it goes dark.

    Source: FIBA OBR 2026, Art. 51.5 · applied

  9. The same team regains it, so it gets the shorter count.

    Source: FIBA OBR 2026, Art. 51.4 · applied

  10. Under 14 seconds of game time remain, so the shot clock has no job left.

    Source: FIBA OBR 2026, Art. 51.5 · applied

Sources

FIBA Official Basketball Rules 2026 (v1.1), Article 51 (paraphrased in original wording; original questions authored from the Rules, not reproduced)

  • FIBA OBR 2026, Art. 51.45
  • FIBA OBR 2026, Art. 51.24
  • FIBA OBR 2026, Art. 51.54
  • FIBA OBR 2026, Art. 51.33
  • FIBA OBR 2026, Art. 51.12
  • FIBA OBR 2026, Art. 51.1-51.21
  • FIBA OBR 2026, Art. 51.2-51.41