Tennis · Level 6: Advanced · Sub-level 6.2
Patterns of Play
4 tests · 40 facts · updated 12 October 2026 · markdown
How points are built from repeated patterns: the cross-court contest, the change down the line, the inside-out and inside-in forehand, and the short-long combinations.
Each test below is ten questions on Insporta. The list under a test is what the questions check: one fact per question, with the source it was written from. Read it before the test, or come back from a wrong answer.
Test 1The cross-court contestTake a test
For a right-hander the ad corner is the backhand side, so an ad-to-ad diagonal is backhand against backhand.
Source: General coaching reference (patterns of play) · applied
A cross-court forehand from the deuce corner lands in the opponent's deuce corner, which is a left-hander's backhand side.
Source: General coaching reference (patterns of play) · applied
The safe diagonal is used to force a shorter or weaker ball, and that ball is the one to change direction on.
Source: General coaching reference (patterns of play) · recall
Owning a diagonal means winning that exchange more often than the opponent does.
Source: General coaching reference (patterns of play) · recall
Cross-court is the highest-percentage rally shot, so using it against the weaker wing adds pressure at little risk.
Source: General coaching reference (patterns of play) · recall
If one diagonal is lost, the rally should be moved to one the player wins more often.
Source: General coaching reference (patterns of play) · applied
A pattern is a repeatable plan of two or three shots that a player trusts to win points.
Source: General coaching reference (patterns of play) · recall
The diagonal builds the point, the weaker ball allows the change, and the hitter moves in behind it.
Source: General coaching reference (patterns of play) · recall
Depth and balance tell the player when the shorter ball has come and the change can be made.
Source: General coaching reference (patterns of play) · applied
The marked diagonal joins the two deuce corners, which for right-handers are both forehand sides.
Source: General coaching reference (patterns of play) · applied
Test 2Changing direction down the lineTake a test
The line is shorter than the diagonal, so the ball arrives sooner.
Source: General coaching reference (patterns of play) · recall
Aiming inside the line and deep leaves room for error while keeping the opponent back.
Source: General coaching reference (patterns of play) · recall
The diagonal is played until it produces a ball worth changing direction on.
Source: General coaching reference (patterns of play) · recall
After going down the line the hitter is off-centre, so a good cross-court reply goes into space.
Source: General coaching reference (patterns of play) · recall
If both directions look the same until contact, the opponent cannot move early.
Source: General coaching reference (patterns of play) · recall
From deep the ball takes long enough to arrive that a fast opponent gets there.
Source: General coaching reference (patterns of play) · recall
A short central change gives the opponent time and an angle, so the change has backfired.
Source: General coaching reference (patterns of play) · applied
The line change follows a shorter ball and is followed by moving in.
Source: General coaching reference (patterns of play) · recall
The easier the ball, the safer it is to redirect it.
Source: General coaching reference (patterns of play) · applied
A short ball to the forehand can be taken inside the court and redirected down the line.
Source: General coaching reference (patterns of play) · applied
Test 3Inside-out and inside-in forehandsTake a test
The player runs around the backhand and hits the forehand across the body towards the opponent's ad corner.
Source: General coaching reference (patterns of play) · recall
From the same inside position, the inside-in forehand goes straight down the line instead of across.
Source: General coaching reference (patterns of play) · recall
For most players the forehand is the bigger weapon, so they create forehands from the backhand side.
Source: General coaching reference (patterns of play) · recall
The player ends up in the backhand corner, so a good reply into the forehand corner is hard to reach.
Source: General coaching reference (patterns of play) · recall
Forehand against backhand is a favourable matchup for most players.
Source: General coaching reference (patterns of play) · recall
The opponent's line backhand goes straight into the space the hitter left by running around.
Source: General coaching reference (patterns of play) · recall
Once the opponent leans towards the expected inside-out target, the line behind them is open.
Source: General coaching reference (patterns of play) · applied
The player reads the ball early, moves around it, hits, and recovers to cover the open side.
Source: General coaching reference (patterns of play) · recall
Inside-out goes across the body, inside-in goes straight down the line, and the middle sits between them.
Source: General coaching reference (patterns of play) · applied
From the backhand corner, the path across the court to the opponent's ad side is the inside-out forehand.
Source: General coaching reference (patterns of play) · applied
Test 4Short and long combinationsTake a test
The first shot creates the opening and the second uses it.
Source: General coaching reference (patterns of play) · recall
A finish that is always the same is soon read and covered.
Source: General coaching reference (patterns of play) · recall
Closer to the net, the drop shot reaches the far side sooner and lands shorter.
Source: General coaching reference (patterns of play) · recall
An opponent who reaches the drop shot will often push it short or angled, so the hitter moves in.
Source: General coaching reference (patterns of play) · recall
The further back the opponent has been pushed, the further they must run for the drop shot.
Source: General coaching reference (patterns of play) · recall
Long clay rallies push players deep, so a short ball has a long way to be chased.
Source: General coaching reference (patterns of play) · recall
A pattern is kept while it works; its success against this opponent is the test.
Source: General coaching reference (patterns of play) · recall
The deep ball sets up the drop shot, and the hitter follows it in.
Source: General coaching reference (patterns of play) · recall
A drop shot is best when it is not reached, and worst when it is reached early enough to attack.
Source: General coaching reference (patterns of play) · applied
A player running forward cannot easily turn and chase a ball over their head.
Source: General coaching reference (patterns of play) · applied
Sources
ITF coach-education materials, ITF Coaching & Sport Science Review, federation curricula, general coaching references; original questions authored, nothing reproduced. Numbered ITF rules belong to the Rules category.
- General coaching reference (patterns of play)40