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Rugby · Laws of the Game

Law 20: Penalty and Free-kick

3 parts · 3 tests · 30 facts · updated 28 October 2026 · markdown

Where penalties and free-kicks are taken, the options, how they are kicked, and what the opposing team must do.

20.201Where a Penalty or Free-kick Is Taken

The mark: in play, in the lineout, near the try line, offside and second offences.

Test 1Where a penalty or free-kick is takenTake a test

  1. The mark must be in the field of play, no closer than five metres from the try line.

    Source: World Rugby Laws 2026, Law 20.1 · recall

  2. While the ball is in play, the mark is at the place of infringement (a late charge has its own options).

    Source: World Rugby Laws 2026, Law 20.1 · recall

  3. Any lineout infringement: 15 metres from the touchline on the mark of touch.

    Source: World Rugby Laws 2026, Law 20.1 · recall

  4. Infringements in in-goal or within five metres of the try line: five metres out, in line with the place.

    Source: World Rugby Laws 2026, Law 20.1 · applied

  5. Any further infringement by the original offenders before the kick: the mark advances 10 metres.

    Source: World Rugby Laws 2026, Law 20.1 · applied

  6. From where it is awarded or anywhere behind it on a line through the mark parallel to the touchlines.

    Source: World Rugby Laws 2026, Law 20.2 · recall

  7. When a penalty or free-kick is taken at the wrong place, it must be retaken.

    Source: World Rugby Laws 2026, Law 20.2 · applied

  8. Offside at a phase of play: the mark is at the offending team's offside line.

    Source: World Rugby Laws 2026, Law 20.1 · applied

  9. Subsequent infringements by the same team advance the mark 10 metres.

    Source: World Rugby Laws 2026, Law 20.1 · recall

  10. 5 m, 10 m and 15 m.

    Source: World Rugby Laws 2026, Law 20.1 · recall

20.202Options and Taking the Kick

Scrum and lineout options, who kicks, the ball, kinds of kick and a visible distance.

Test 1Options and taking the kickTake a test

  1. A team awarded a penalty may instead choose a scrum.

    Source: World Rugby Laws 2026, Law 20.3 · recall

  2. A penalty at a lineout may instead be a lineout or a scrum at the same mark.

    Source: World Rugby Laws 2026, Law 20.4a · recall

  3. Any player of the non-offending team may take it, other than a free-kick awarded for a mark.

    Source: World Rugby Laws 2026, Law 20.6 · recall

  4. The kicker must use the ball that was in play unless the referee decides it is defective.

    Source: World Rugby Laws 2026, Law 20.7 · recall

  5. The kicker may punt, drop-kick or place-kick, other than place-kicking for touch.

    Source: World Rugby Laws 2026, Law 20.8 · recall

  6. The kicker may kick the ball in any direction.

    Source: World Rugby Laws 2026, Law 20.9 · recall

  7. Other than the placer at a place-kick, the kicker's team must remain behind the ball.

    Source: World Rugby Laws 2026, Law 20.10 · recall

  8. The ball must be kicked a visible distance and clearly leave the hands; then the kicker may play it again.

    Source: World Rugby Laws 2026, Law 20.11 · applied

  9. A visible kick, then the kicker may play on.

    Source: World Rugby Laws 2026, Law 20.11 · recall

  10. From a penalty kicked to touch, the kicking team throws in.

    Source: World Rugby Laws 2026, Law 20.8; 18.8c · recall

20.203The Opposing Team

Retreating ten metres, quick taps, delaying the kick and charging a free-kick.

Test 1The opposing teamTake a test

  1. The opposing team must immediately retreat 10 metres towards their own try line, or to it if closer.

    Source: World Rugby Laws 2026, Law 20.12 · recall

  2. They are not sanctioned, but may not take part until 10 m back or until a team-mate 10 m back passes them.

    Source: World Rugby Laws 2026, Law 20.14 · applied

  3. Delaying or obstructing, including throwing the ball away: a second penalty 10 metres in front of the mark.

    Source: World Rugby Laws 2026, Law 20.15 · applied

  4. As soon as the kicker initiates movement to kick, they may charge and try to stop the free-kick.

    Source: World Rugby Laws 2026, Law 20.16 · recall

  5. The kick is disallowed; play restarts with a scrum at the mark with the opposing team throwing in.

    Source: World Rugby Laws 2026, Law 20.17 · applied

  6. Opposing players must keep retreating the necessary distance and may not take part until they have.

    Source: World Rugby Laws 2026, Law 20.13 · applied

  7. Charging is allowed at a free-kick; at a penalty, opponents retreat 10 metres and stand off.

    Source: World Rugby Laws 2026, Law 20.12, 20.16 · recall

  8. Blocking the kicker costs another ten metres.

    Source: World Rugby Laws 2026, Law 20.15 · applied

  9. A fair charge that stops the free-kick gives the chargers the scrum feed.

    Source: World Rugby Laws 2026, Law 20.16-17 · recall

  10. They may take part once 10 metres back or passed by a team-mate who was 10 metres back.

    Source: World Rugby Laws 2026, Law 20.14 · recall

Sources

World Rugby Laws of the Game, Rugby Union 2026, Law 20 (paraphrased in original wording; original questions authored from the law book, not reproduced)

  • World Rugby Laws 2026, Law 20.18
  • World Rugby Laws 2026, Law 20.22
  • World Rugby Laws 2026, Law 20.112
  • World Rugby Laws 2026, Law 20.142
  • World Rugby Laws 2026, Law 20.152
  • World Rugby Laws 2026, Law 20.31
  • World Rugby Laws 2026, Law 20.4a1
  • World Rugby Laws 2026, Law 20.61
  • World Rugby Laws 2026, Law 20.71
  • World Rugby Laws 2026, Law 20.81
  • World Rugby Laws 2026, Law 20.91
  • World Rugby Laws 2026, Law 20.101
  • World Rugby Laws 2026, Law 20.8; 18.8c1
  • World Rugby Laws 2026, Law 20.121
  • World Rugby Laws 2026, Law 20.161
  • World Rugby Laws 2026, Law 20.171
  • World Rugby Laws 2026, Law 20.131
  • World Rugby Laws 2026, Law 20.12, 20.161
  • World Rugby Laws 2026, Law 20.16-171