Rugby · Laws of the Game
Law 25: Definitions and the Playing Charter
3 parts · 3 tests · 29 facts · updated 28 October 2026 · markdown
Key definitions of areas, phases, players and actions, and the values and principles of the Playing Charter.
25.251Definitions: Areas and Phases
Hindmost, near, forward, phases of play, the plane of touch, scrum zone and open play.
Test 1Definitions: areas and phasesTake a test
Hindmost: nearest a team's own try line.
Source: World Rugby Laws 2026, Definitions · recall
Near: within one metre.
Source: World Rugby Laws 2026, Definitions · recall
Phase of play: scrum, lineout, ruck or maul.
Source: World Rugby Laws 2026, Definitions · recall
Plane of touch: the vertical space rising immediately above the touchline or touch-in-goal line.
Source: World Rugby Laws 2026, Definitions · recall
Forward: towards the opposition's dead-ball line.
Source: World Rugby Laws 2026, Definitions · recall
Scrum zone: the area in the field of play where a scrum may take place.
Source: World Rugby Laws 2026, Definitions · recall
Open play: the period after a kick-off, restart kick, free-kick, penalty or set piece has ended.
Source: World Rugby Laws 2026, Definitions · recall
The jackler/stealer is the first arriving team-mate of the tackler.
Source: World Rugby Laws 2026, Definitions · applied
Each contains the one before it.
Source: World Rugby Laws 2026, Definitions · recall
0.5 m, 1 m and 5 m.
Source: World Rugby Laws 2026, Definitions; Law 18.10 · recall
25.252Definitions: Players and Actions
Ball-carrier, loitering, kicks, crocodile roll, flying wedge, hand-off and the stiff arm.
Test 1Definitions: players and actionsTake a test
Ball-carrier: a player who is in possession of the ball.
Source: World Rugby Laws 2026, Definitions · recall
A player who remains in an offside position is loitering.
Source: World Rugby Laws 2026, Definitions · recall
Punt: the ball is intentionally dropped and kicked before it touches the ground.
Source: World Rugby Laws 2026, Definitions · recall
Drop-kick: dropped from the hands and kicked as it rises from the first bounce.
Source: World Rugby Laws 2026, Definitions · recall
A crocodile roll is a prohibited action: a player laterally rolls, twists or pulls an opponent.
Source: World Rugby Laws 2026, Definitions · recall
Flying wedge: an illegal type of attack, usually near the try line, with multiple pre-bound team-mates.
Source: World Rugby Laws 2026, Definitions · recall
Hand-off: a permitted action by a ball-carrier to fend off an opponent.
Source: World Rugby Laws 2026, Definitions · recall
Stiff-arm tackle: an illegal tackle using a stiff arm to strike an opponent.
Source: World Rugby Laws 2026, Definitions · applied
Unlike a punt, a drop-kick meets the ball on the bounce.
Source: World Rugby Laws 2026, Definitions · recall
Hands, a drop, then the boot before the bounce.
Source: World Rugby Laws 2026, Definitions · recall
25.253The Playing Charter
Core values, the object of the game, respect, fair play and the principles of the laws.
Test 1The Playing CharterTake a test
Integrity, passion, solidarity, discipline and respect.
Source: World Rugby Laws 2026, Playing Charter · recall
The charter recalls the legend of William Webb Ellis at Rugby School in 1823.
Source: World Rugby Laws 2026, Playing Charter · recall
Two teams try to score as many points as possible by carrying, passing, kicking and grounding.
Source: World Rugby Laws 2026, Foreword; Playing Charter · recall
Respect for team-mates, opponents, match officials and those involved in the game is paramount.
Source: World Rugby Laws 2026, Playing Charter · recall
The laws give players of different physiques, skills, genders and ages the chance to take part.
Source: World Rugby Laws 2026, Playing Charter · recall
Fair play cannot be upheld by the referee alone; unions, clubs, affiliated bodies, coaches and players share it.
Source: World Rugby Laws 2026, Foreword · recall
Officials achieve this through fairness, consistency, sensitivity and, when appropriate, management.
Source: World Rugby Laws 2026, Playing Charter · recall
The team knocking on or passing forward is denied the throw at the next scrum: contests reward superior skill.
Source: World Rugby Laws 2026, Playing Charter · applied
From the introduction to the conclusion.
Source: World Rugby Laws 2026, Playing Charter · recall
Sources
World Rugby Laws of the Game, Rugby Union 2026, Law 25 (paraphrased in original wording; original questions authored from the law book, not reproduced)
- World Rugby Laws 2026, Definitions19
- World Rugby Laws 2026, Playing Charter7
- World Rugby Laws 2026, Definitions; Law 18.101
- World Rugby Laws 2026, Foreword; Playing Charter1
- World Rugby Laws 2026, Foreword1