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Rugby · Laws of the Game

Law 17: Mark

2 parts · 2 tests · 20 facts · updated 28 October 2026 · markdown

Claiming a mark in your own 22 or in-goal, and the free-kick that follows.

17.171Claiming a Mark

Where the catcher stands, where the ball comes from, the call and when no mark is possible.

Test 1Claiming a markTake a test

  1. A means of stopping play within a player's own 22 or in-goal by directly catching an opponent's kick.

    Source: World Rugby Laws 2026, Law 17, Principle · recall

  2. At least one foot on or behind their own 22-metre line when catching, or when landing after catching in the air.

    Source: World Rugby Laws 2026, Law 17.1a · recall

  3. The ball must come directly from an opponent's kick, before touching the ground or another player.

    Source: World Rugby Laws 2026, Law 17.1b · recall

  4. The player must simultaneously call "mark".

    Source: World Rugby Laws 2026, Law 17.1c · recall

  5. A mark may be claimed even if the ball hits a goal post or crossbar before being caught.

    Source: World Rugby Laws 2026, Law 17.2 · applied

  6. A mark may not be claimed from a kick-off or a restart kick after a score.

    Source: World Rugby Laws 2026, Law 17.4 · recall

  7. The ball must have reached the plane of the 22-metre line directly from the opponent's kick.

    Source: World Rugby Laws 2026, Law 17.1b · recall

  8. When a mark is called correctly, the referee stops the game and awards a free-kick.

    Source: World Rugby Laws 2026, Law 17.3 · applied

  9. Opponent's kick, plane of the 22, direct catch, call at the same time.

    Source: World Rugby Laws 2026, Law 17.1 · recall

  10. Marks are claimed on or behind the 22; in-goal marks are taken on the 5-metre line.

    Source: World Rugby Laws 2026, Law 17.1, 17.7 · recall

17.172The Free-kick after a Mark

Who takes it, the one-minute rule and where it is taken.

Test 1The free-kick after a markTake a test

  1. The player who claimed the mark takes the free-kick, in accordance with Law 20.

    Source: World Rugby Laws 2026, Law 17.5 · recall

  2. If the player cannot take the free-kick within one minute, a team-mate may take it.

    Source: World Rugby Laws 2026, Law 17.6 · applied

  3. Within the 22, the free-kick is at the place of the mark (at least 5 m from the try line).

    Source: World Rugby Laws 2026, Law 17.7 · applied

  4. The free-kick is taken in accordance with Law 20.

    Source: World Rugby Laws 2026, Law 17.5 · recall

  5. The game stops at once for the free-kick.

    Source: World Rugby Laws 2026, Law 17.3 · recall

  6. Too close to the line, so it moves out to five metres.

    Source: World Rugby Laws 2026, Law 17.7 · applied

  7. Restart kicks after a score are excluded, like kick-offs.

    Source: World Rugby Laws 2026, Law 17.4 · recall

  8. A mark in in-goal gives a free-kick on the five-metre line in line with the place of the mark.

    Source: World Rugby Laws 2026, Law 17.7 · applied

  9. The marker takes the kick, or a team-mate after a minute.

    Source: World Rugby Laws 2026, Law 17.3-5 · recall

  10. 5 m, 12 m and 22 m.

    Source: World Rugby Laws 2026, Law 17.7 · recall

Sources

World Rugby Laws of the Game, Rugby Union 2026, Law 17 (paraphrased in original wording; original questions authored from the law book, not reproduced)

  • World Rugby Laws 2026, Law 17.74
  • World Rugby Laws 2026, Law 17.1b2
  • World Rugby Laws 2026, Law 17.42
  • World Rugby Laws 2026, Law 17.32
  • World Rugby Laws 2026, Law 17.52
  • World Rugby Laws 2026, Law 17, Principle1
  • World Rugby Laws 2026, Law 17.1a1
  • World Rugby Laws 2026, Law 17.1c1
  • World Rugby Laws 2026, Law 17.21
  • World Rugby Laws 2026, Law 17.11
  • World Rugby Laws 2026, Law 17.1, 17.71
  • World Rugby Laws 2026, Law 17.61
  • World Rugby Laws 2026, Law 17.3-51