Rugby · Laws of the Game
Law 22: Sevens
3 parts · 3 tests · 30 facts · updated 28 October 2026 · markdown
The sevens variations: team, time and officials, scoring and restarts, cards, lineouts and scrums.
22.221Team, Time and Officials
Seven a side, five replacements, 7-minute halves, finals, extra-time and in-goal judges.
Test 1Team, time and officialsTake a test
Each team has no more than seven players in the playing area during play.
Source: World Rugby Laws 2026, Law variations - Sevens, Law 3.1 · recall
A team may nominate and use up to five replacements.
Source: World Rugby Laws 2026, Law variations - Sevens, Law 3.4-5 · recall
14 minutes in two halves of not more than seven minutes, plus time lost.
Source: World Rugby Laws 2026, Law variations - Sevens, Law 5.1 · recall
A competition final may last no longer than 20 minutes, plus lost time and extra-time.
Source: World Rugby Laws 2026, Law variations - Sevens, Law 5.1 · recall
Half-time consists of an interval not exceeding two minutes.
Source: World Rugby Laws 2026, Law variations - Sevens, Law 5.2 · recall
After a one-minute break, periods of no more than five minutes, changing ends without an interval.
Source: World Rugby Laws 2026, Law variations - Sevens, Law 5.1 · applied
In extra-time, the team that scores points first is immediately declared the winner.
Source: World Rugby Laws 2026, Law variations - Sevens, Law 8.30 · recall
In-goal judges signal conversions, penalty kicks at goal and touch-in-goal; they are not needed when a TMO is used.
Source: World Rugby Laws 2026, Law variations - Sevens, Law 6.31-37 · applied
2, 5, 7 and 10 minutes.
Source: World Rugby Laws 2026, Law variations - Sevens, Law 5 · recall
A toss is held before extra-time, which ends at the first score.
Source: World Rugby Laws 2026, Law variations - Sevens, Law 5.1, 6.3, 8.30 · recall
22.222Scoring and Restarts
Drop-kicked conversions and goals, 30-second limits, the scorer restarting, and drop-outs.
Test 1Scoring and restartsTake a test
Within 30 seconds of playing time from the award of the try. Sanction: kick disallowed.
Source: World Rugby Laws 2026, Law variations - Sevens, Law 8.8c · recall
All opposing players immediately assemble close to their own 10-metre line.
Source: World Rugby Laws 2026, Law variations - Sevens, Law 8.14 · recall
In sevens, the kick at goal must be a drop-kick. Sanction: scrum.
Source: World Rugby Laws 2026, Law variations - Sevens, Law 8.24 · recall
After a team has scored, the same team restarts with a drop-kick from the centre of half-way.
Source: World Rugby Laws 2026, Law variations - Sevens, Law 12.4 · recall
Sevens prefers a free-kick here.
Source: World Rugby Laws 2026, Law variations - Sevens, Law 12.6 · applied
The non-kicking team is awarded a free-kick.
Source: World Rugby Laws 2026, Law variations - Sevens, Law 12.9 · applied
Apart from at a kick-off or restart, sevens restarts with a 22-metre drop-out here.
Source: World Rugby Laws 2026, Law variations - Sevens, Law 12.11 · applied
In sevens a conversion must be a drop-kick.
Source: World Rugby Laws 2026, Law variations - Sevens, Law 8.7 · applied
In sevens, the scoring team kicks off again.
Source: World Rugby Laws 2026, Law variations - Sevens, Law 8, 12 · recall
30 seconds, 60 seconds and 7 minutes.
Source: World Rugby Laws 2026, Law 8.8c; Sevens Law 8.8c, 5.1 · recall
22.223Cards, Lineouts and Scrums
Two-minute yellow cards, 15-second lineouts and scrums, and three-player scrums.
Test 1Cards, lineouts and scrumsTake a test
In sevens a cautioned player is suspended for two minutes.
Source: World Rugby Laws 2026, Law variations - Sevens, Law 9.29 · recall
A second yellow-card offence means the player must be sent off.
Source: World Rugby Laws 2026, Law variations - Sevens, Law 9.29 · applied
Within 15 seconds of the assistant referee or touch judge indicating the mark of touch.
Source: World Rugby Laws 2026, Law variations - Sevens, Law 18.12 · recall
All three must stay bound to the scrum until it ends. Sanction: penalty.
Source: World Rugby Laws 2026, Law variations - Sevens, Law 19.5 · recall
A front-row player must not intentionally kick the ball out of the tunnel or scrum towards the opponents' line.
Source: World Rugby Laws 2026, Law variations - Sevens, Law 19.23 · applied
The 50:22 applies in sevens too: the kicking team throws in.
Source: World Rugby Laws 2026, Law variations - Sevens, Law 18.8 · applied
In sevens the sanction is a free-kick.
Source: World Rugby Laws 2026, Law variations - Sevens, Law 12.5a · applied
A sevens scrum must have three players from each team.
Source: World Rugby Laws 2026, Law variations - Sevens, Law 19.5 · applied
2, 10 and 20 minutes.
Source: World Rugby Laws 2026, Sevens Law 9.29; Law 9.29-30 · recall
Sevens lineouts form within 15 seconds.
Source: World Rugby Laws 2026, Law variations - Sevens, Law 18.12 · recall
Sources
World Rugby Laws of the Game, Rugby Union 2026, Law 22 (paraphrased in original wording; original questions authored from the law book, not reproduced)
- World Rugby Laws 2026, Law variations - Sevens, Law 5.13
- World Rugby Laws 2026, Law variations - Sevens, Law 9.292
- World Rugby Laws 2026, Law variations - Sevens, Law 18.122
- World Rugby Laws 2026, Law variations - Sevens, Law 19.52
- World Rugby Laws 2026, Law variations - Sevens, Law 3.11
- World Rugby Laws 2026, Law variations - Sevens, Law 3.4-51
- World Rugby Laws 2026, Law variations - Sevens, Law 5.21
- World Rugby Laws 2026, Law variations - Sevens, Law 8.301
- World Rugby Laws 2026, Law variations - Sevens, Law 6.31-371
- World Rugby Laws 2026, Law variations - Sevens, Law 51
- World Rugby Laws 2026, Law variations - Sevens, Law 5.1, 6.3, 8.301
- World Rugby Laws 2026, Law variations - Sevens, Law 8.8c1
- World Rugby Laws 2026, Law variations - Sevens, Law 8.141
- World Rugby Laws 2026, Law variations - Sevens, Law 8.241
- World Rugby Laws 2026, Law variations - Sevens, Law 12.41
- World Rugby Laws 2026, Law variations - Sevens, Law 12.61
- World Rugby Laws 2026, Law variations - Sevens, Law 12.91
- World Rugby Laws 2026, Law variations - Sevens, Law 12.111
- World Rugby Laws 2026, Law variations - Sevens, Law 8.71
- World Rugby Laws 2026, Law variations - Sevens, Law 8, 121
- World Rugby Laws 2026, Law 8.8c; Sevens Law 8.8c, 5.11
- World Rugby Laws 2026, Law variations - Sevens, Law 19.231
- World Rugby Laws 2026, Law variations - Sevens, Law 18.81
- World Rugby Laws 2026, Law variations - Sevens, Law 12.5a1
- World Rugby Laws 2026, Sevens Law 9.29; Law 9.29-301