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Rugby · Niveau 5 : Intermédiaire supérieur · Sous-niveau 5.2

Phase Play

10 tests · 100 faits · mis à jour le 28 octobre 2026 · markdown

Attacking over many rucks: phases, recycling, changing direction, going through the hands, patience, momentum, tempo, ball security, patterns and possession numbers.

Chaque test ci-dessous compte dix questions sur Insporta. La liste sous un test indique ce que les questions vérifient : un fait par question, avec la source dont il est tiré. Lisez-la avant le test, ou revenez-y après une mauvaise réponse.

Test 1What a phase isFaire un test

  1. Each ruck starts a new phase.

    Source : General rugby union reference · restitution

  2. Patient possession.

    Source : General rugby union reference · restitution

  3. Phases create gaps.

    Source : General rugby union reference · restitution

  4. Straight from scrum or lineout.

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  5. Set pieces fix positions.

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  6. Many phases in a row.

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  7. Phases end somehow.

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  8. Set piece, close, wide, score.

    Source : General rugby union reference · application

  9. Few to many.

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  10. Phase after phase.

    Source : General rugby union reference · application

Test 2Recycling the ballFaire un test

  1. Keep it, use it again.

    Source : General rugby union reference · restitution

  2. Speed outruns the defence.

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  3. Support and placement decide it.

    Source : General rugby union reference · restitution

  4. Speed creates breaks.

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  5. Back into position fast.

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  6. Slow ball helps the defence.

    Source : General rugby union reference · restitution

  7. The nine reads and directs.

    Source : General rugby union reference · restitution

  8. Carry, place, clear, pass.

    Source : General rugby union reference · application

  9. Faster is better.

    Source : General rugby union reference · application

  10. Fast recycle, unset defence.

    Source : General rugby union reference · application

Test 3Changer de directionFaire un test

  1. Switching stretches the defence.

    Source : General rugby union reference · restitution

  2. A surprise switch.

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  3. Options both ways.

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  4. Threats both ways.

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  5. Simple carries near the ruck.

    Source : General rugby union reference · restitution

  6. Steady gains.

    Source : General rugby union reference · restitution

  7. Predictability helps the defence.

    Source : General rugby union reference · restitution

  8. Left, left, drift, switch.

    Source : General rugby union reference · application

  9. Reading is least predictable.

    Source : General rugby union reference · application

  10. Back to the open space.

    Source : General rugby union reference · application

Test 4Going through the handsFaire un test

  1. Passing wide through the backs.

    Source : General rugby union reference · restitution

  2. Width needs passing.

    Source : General rugby union reference · restitution

  3. More passes, more risk.

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  4. Accuracy keeps speed.

    Source : General rugby union reference · restitution

  5. Carry to draw defenders in.

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  6. Both threats together.

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  7. Forwards distribute too.

    Source : General rugby union reference · restitution

  8. Along the line to the wing.

    Source : General rugby union reference · application

  9. Few to many passes.

    Source : General rugby union reference · application

  10. Passing wide.

    Source : General rugby union reference · application

Test 5Patience in attackFaire un test

  1. Wait for the opening.

    Source : General rugby union reference · restitution

  2. Pressure accumulates.

    Source : General rugby union reference · restitution

  3. Phases without progress.

    Source : General rugby union reference · restitution

  4. Efficiency of the attack.

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  5. No progress, change tack.

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  6. Losing ground each ruck.

    Source : General rugby union reference · restitution

  7. One error loses the ball.

    Source : General rugby union reference · restitution

  8. Carry, tire, gap, break.

    Source : General rugby union reference · application

  9. Strike moves are quickest.

    Source : General rugby union reference · application

  10. Many phases without losing it.

    Source : General rugby union reference · application

Test 6L'élanFaire un test

  1. Forward movement builds pressure.

    Source : General rugby union reference · restitution

  2. Momentum speeds up rucks.

    Source : General rugby union reference · restitution

  3. Big hits stop momentum.

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  4. Stop the go-forward.

    Source : General rugby union reference · restitution

  5. Forward is the key.

    Source : General rugby union reference · restitution

  6. Power carries start momentum.

    Source : General rugby union reference · restitution

  7. Go-forward per carry.

    Source : General rugby union reference · restitution

  8. Gain, quick ball, gain, break.

    Source : General rugby union reference · application

  9. Over the line gives most.

    Source : General rugby union reference · application

  10. Going forward.

    Source : General rugby union reference · application

Test 7Le tempoFaire un test

  1. Fast or slow play.

    Source : General rugby union reference · restitution

  2. Speed stresses defenders.

    Source : General rugby union reference · restitution

  3. Slow down to regroup.

    Source : General rugby union reference · restitution

  4. The nine sets the pace.

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  5. Constant movement.

    Source : General rugby union reference · restitution

  6. Fatigue meets tempo.

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  7. Speed brings mistakes.

    Source : General rugby union reference · restitution

  8. Fast nine, fast forwards, unset defence, gaps.

    Source : General rugby union reference · application

  9. Fast and varied is hardest.

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  10. Fast play.

    Source : General rugby union reference · application

Test 8Ball securityFaire un test

  1. Not losing the ball.

    Source : General rugby union reference · restitution

  2. Lose it, lose everything.

    Source : General rugby union reference · restitution

  3. Losing possession.

    Source : General rugby union reference · restitution

  4. Secure grip.

    Source : General rugby union reference · restitution

  5. Fewer turnovers, better security.

    Source : General rugby union reference · restitution

  6. Errors hand over the ball.

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  7. Risk depends on position.

    Source : General rugby union reference · restitution

  8. Carry, tuck, fall, place.

    Source : General rugby union reference · application

  9. Own half is riskiest.

    Source : General rugby union reference · application

  10. Holding on in contact.

    Source : General rugby union reference · application

Test 9Phase patternsFaire un test

  1. Rehearsed sequences.

    Source : General rugby union reference · restitution

  2. Rehearsal builds timing.

    Source : General rugby union reference · restitution

  3. Calls or positions trigger moves.

    Source : General rugby union reference · restitution

  4. Flexibility within structure.

    Source : General rugby union reference · restitution

  5. Short codes for moves.

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  6. Surprise matters.

    Source : General rugby union reference · restitution

  7. Known starting points.

    Source : General rugby union reference · restitution

  8. Call, position, trigger, unfold.

    Source : General rugby union reference · application

  9. Set moves most rehearsed.

    Source : General rugby union reference · application

  10. Walk-through of a pattern.

    Source : General rugby union reference · application

Test 10Possession numbersFaire un test

  1. Share of the ball.

    Source : General rugby union reference · restitution

  2. Use matters more than amount.

    Source : General rugby union reference · restitution

  3. Average phases each time.

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  4. Ground gained.

    Source : General rugby union reference · restitution

  5. Efficiency near the line.

    Source : General rugby union reference · restitution

  6. Rucks mean phases.

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  7. Where and how much.

    Source : General rugby union reference · restitution

  8. Higher share, more ball.

    Source : General rugby union reference · application

  9. Count, measure, find, plan.

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  10. Phases per possession.

    Source : General rugby union reference · application

Sources

World Rugby handbooks and coaching material, union and competition records; original questions authored, nothing reproduced. Numbered Laws belong to the Laws category.

  • General rugby union reference100